mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-23 14:15:42 +00:00
Use the right name length value!
This commit is contained in:
@@ -504,7 +504,7 @@ void MakeShaderReflection(const GLHookSet &gl, GLenum shadType, GLuint sepProg,
|
||||
|
||||
var.type.descriptor.rowMajorStorage = (values[6] >= 0);
|
||||
|
||||
create_array_uninit(var.name, values[0]);
|
||||
create_array_uninit(var.name, values[1]);
|
||||
gl.glGetProgramResourceName(sepProg, eGL_UNIFORM, u, values[0], NULL, var.name.elems);
|
||||
var.name.count--; // trim off trailing null
|
||||
|
||||
|
||||
Reference in New Issue
Block a user