Add missing chunk handler

This commit is contained in:
baldurk
2014-12-02 01:32:00 +00:00
parent 973bfaaad0
commit 4b9854aa5e
+6
View File
@@ -1872,6 +1872,12 @@ void WrappedOpenGL::ProcessChunk(uint64_t offset, GLChunkType context)
case CLEARBUFFERSUBDATA:
Serialise_glClearBufferSubData(eGL_NONE, eGL_NONE, 0, 0, eGL_NONE, eGL_NONE, NULL);
break;
case CLEARTEXIMAGE:
Serialise_glClearTexImage(0, 0, eGL_NONE, eGL_NONE, NULL);
break;
case CLEARTEXSUBIMAGE:
Serialise_glClearBufferSubData(eGL_NONE, eGL_NONE, 0, 0, eGL_NONE, eGL_NONE, NULL);
break;
case POLYGON_MODE:
Serialise_glPolygonMode(eGL_NONE, eGL_NONE);
break;