Minor tidyup of D3D12_Mesh_Shader python

This commit is contained in:
Jake Turner
2025-03-20 13:52:18 +00:00
parent 7eef20b3db
commit 506d1a1222
+5 -5
View File
@@ -32,16 +32,16 @@ class D3D12_Mesh_Shader(rdtest.TestCase):
posY = orgY
if vert == 0:
posX += -0.2
posY += -0.2
posX += -triSize
posY += -triSize
uv = [0.0, 0.0]
elif vert == 1:
posX += 0.0
posY += 0.2
posY += triSize
uv = [0.0, 1.0]
elif vert == 2:
posX += 0.2
posY += -0.2
posX += triSize
posY += -triSize
uv = [1.0, 0.0]
reference[i] = {