Fix incorrectly sized ColorMask array.

This commit is contained in:
baldurk
2018-06-21 19:31:20 +01:00
parent 809e5f6c2f
commit 56d22706a8
+1 -1
View File
@@ -305,7 +305,7 @@ struct GLPushPopState
GLuint VAO;
GLuint drawFBO;
GLboolean ColorMask[3];
GLboolean ColorMask[4];
// if the current context wasn't created with CreateContextAttribs we do an immediate mode render,
// so fewer states are pushed/popped.