Don't memset to 0 a variable that contains an stl string!

This commit is contained in:
baldurk
2014-11-16 21:39:33 +00:00
parent 9440327dec
commit 5ae3c0fd29
-1
View File
@@ -766,7 +766,6 @@ void MakeShaderReflection(const GLHookSet &gl, GLenum shadType, GLuint sepProg,
// construct a parent variable
DynShaderConstant parentVar;
RDCEraseEl(parentVar);
parentVar.name = base;
parentVar.reg.vec = var.reg.vec;
parentVar.reg.comp = 0;