Update VerifyMapWrites option to VerifyBufferWrites option in API docs

This commit is contained in:
baldurk
2019-02-04 15:01:21 +00:00
parent 18af132601
commit 61b39c80a1
+2 -2
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@@ -122,9 +122,9 @@ The other way is a closer integration, where your code will explicitly load Rend
specifies a delay in seconds after launching a process to pause, to allow debuggers to attach. This will only apply to child processes since the delay happens at process startup. Default is 0.
.. cpp:enumerator:: RENDERDOC_CaptureOption::eRENDERDOC_Option_VerifyMapWrites
.. cpp:enumerator:: RENDERDOC_CaptureOption::eRENDERDOC_Option_VerifyBufferWrites
specifies whether any mapped memory updates should be bounds-checked for overruns. Only supported on D3D11 and OpenGL. Default is off.
specifies whether any mapped memory updates should be bounds-checked for overruns, and uninitialised buffers are initialised to 0xdddddddd to catch use of uninitialised data. Only supported on D3D11 and OpenGL. Default is off.
.. cpp:enumerator:: RENDERDOC_CaptureOption::eRENDERDOC_Option_HookIntoChildren