remove debug print that got left in

This commit is contained in:
baldurk
2014-11-02 10:18:23 +00:00
parent 537a18ceb6
commit 61df69d80f
-2
View File
@@ -819,8 +819,6 @@ void WrappedOpenGL::Present(void *windowHandle)
if((overlay & eOverlay_Enabled) && m_Real.glGetIntegerv && m_Real.glReadBuffer && m_Real.glBindFramebuffer && m_Real.glBindBuffer && m_Real.glReadPixels)
{
RDCLOG("Doing GL overlay");
GLRenderState old(&m_Real, m_pSerialiser, m_State);
old.FetchState();