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Fix argument string for buffer views in D3D12 pipeline view
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@@ -638,7 +638,7 @@ void D3D12PipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const D3D1
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if((res.firstElement * res.elementByteSize) > 0 ||
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(res.numElements * res.elementByteSize) < buf->length)
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{
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text += tr("The view covers bytes %1-%2 (%3 elements).\nThe buffer is %3 bytes in length (%4 "
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text += tr("The view covers bytes %1-%2 (%3 elements).\nThe buffer is %4 bytes in length (%5 "
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"elements).")
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.arg(res.firstElement * res.elementByteSize)
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.arg((res.firstElement + res.numElements) * res.elementByteSize)
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