Bump shader cache version for modified include files

This commit is contained in:
baldurk
2025-10-15 12:32:44 +01:00
parent 5d824d9d3e
commit 70c303d1ab
+1 -1
View File
@@ -343,7 +343,7 @@ VulkanShaderCache::VulkanShaderCache(WrappedVulkan *driver)
// determine if we can skip the call to GenerateGLSLShader (which calls out to glslang).
// Otherwise we'll use the cached SPIR-V generated by the previous call using the same
// source & defines.
inputHash = strhash("inputHashVersion1", inputHash);
inputHash = strhash("inputHashVersion2", inputHash);
if(compileSettings.debugInfo)
inputHash = strhash("debug", inputHash);