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Fix use of range 0 offset instead of current range. Closes #2207
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@@ -144,7 +144,7 @@ void STDMETHODCALLTYPE WrappedID3D12CommandQueue::UpdateTileMappings(
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regionSize.Depth =
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(uint16_t)RDCCLAMP(1U, (uint32_t)regionSize.Depth, pageTable.getResourceSize().z);
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UINT rangeBaseOffset = RANGE_OFFSET(0);
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UINT rangeBaseOffset = RANGE_OFFSET(curRange);
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UINT rangeSize = RANGE_SIZE(curRange);
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D3D12_TILE_RANGE_FLAGS rangeFlags = RANGE_FLAGS(curRange);
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