Get chunk names the right way around

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baldurk committed 2014-12-02 00:16:28 +00:00
1 parent b2d3b94bdc
commit 77db507027
1 file changed
+1 -1
+1 -1
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@@ -98,8 +98,8 @@ const char *GLChunkNames[] =
"glUniformBlockBinding",
"glShaderStorageBlockBinding",
"glUniformSubroutinesuiv",
"glProgramUniformMatrix*",
"glProgramUniformVector*",
"glProgramUniformMatrix*",
"glLinkProgram",
"glGenTransformFeedbacks",