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Fix for unit tests
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@@ -618,7 +618,7 @@ std::string DoStringise(const D3D11_LOGIC_OP &el)
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TEST_CASE("D3D11 ToStr", "[tostr][d3d]")
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{
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CHECK(ToStr(D3D11_LOGIC_OP_SET) == "SET");
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CHECK(ToStr(D3D11_LOGIC_OP_SET) == "D3D11_LOGIC_OP_SET");
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CHECK(ToStr(D3D11_LOGIC_OP(9999)) == "D3D11_LOGIC_OP<9999>");
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CHECK(ToStr(D3D11_BIND_FLAG(D3D11_BIND_VERTEX_BUFFER | D3D11_BIND_INDEX_BUFFER)) ==
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@@ -209,7 +209,6 @@ TEST_CASE("Test stream I/O operations over the network", "[streamio][network]")
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REQUIRE(receivedValues.size() == 17);
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CHECK(receivedValues == list);
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CHECK(writer.GetOffset() == reader.GetOffset());
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CHECK(writer.GetOffset() > 128);
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Threading::JoinThread(sendThread);
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