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Increase the data upload list array to 64 to reduce mid-frame syncs
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@@ -588,7 +588,7 @@ private:
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WrappedID3D12CommandQueue *m_Queue;
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ID3D12CommandAllocator *m_Alloc = NULL, *m_DataUploadAlloc = NULL;
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ID3D12GraphicsCommandList *m_DataUploadList[16] = {};
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ID3D12GraphicsCommandList *m_DataUploadList[64] = {};
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size_t m_CurDataUpload = 0;
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ID3D12DescriptorHeap *m_RTVHeap = NULL;
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ID3D12Fence *m_GPUSyncFence;
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