Disable NV D32S8 vendorcheck workaround

This commit is contained in:
baldurk
2019-11-19 23:20:56 +00:00
parent 5ea8d7b3d8
commit 94655e3b17
+1 -1
View File
@@ -755,7 +755,7 @@ void DoVendorChecks(GLPlatform &platform, GLWindowingData context)
}
// don't have a test for this, just have to enable it all the time, for now.
VendorCheck[VendorCheck_NV_avoid_D32S8_copy] = true;
VendorCheck[VendorCheck_NV_avoid_D32S8_copy] = false;
// On 32-bit calling this function could actually lead to crashes (issues with
// esp being saved across the call), so since the work-around is low-cost of just