Do not force rebuild DXIL reflection data when starting the debugger

Closes #3554
This commit is contained in:
Jake Turner
2025-03-12 11:54:02 +00:00
parent 7b3e1cd3f6
commit 9dffc2f6c6
@@ -7615,9 +7615,6 @@ ShaderDebugTrace *Debugger::BeginDebug(uint32_t eventId, const DXBC::DXBCContain
m_Steps = 0;
m_Stage = shaderStage;
// Ensure the DXIL reflection data is built
DXIL::Program *program = ((DXIL::Program *)m_Program);
program->BuildReflection();
uint32_t outputSSAId = m_Program->m_NextSSAId;
uint32_t nextSSAId = outputSSAId + 1;