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@@ -529,9 +529,6 @@ Should only be called for texture outputs.
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)");
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virtual ResourceId GetDebugOverlayTexID() = 0;
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DOCUMENT(R"(Retrieves the :class:`TextureDisplay` associated with this output)");
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virtual const TextureDisplay &GetTextureDisplay() = 0;
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DOCUMENT(R"(Retrieve the contents of a particular pixel in a texture.
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Should only be called for texture outputs.
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