Fix bit-packing output on vulkan

This commit is contained in:
baldurk
2019-11-25 10:45:15 +00:00
parent 05b2afd164
commit a4e152c999
+1 -1
View File
@@ -129,7 +129,7 @@ VulkanShaderCache::VulkanShaderCache(WrappedVulkan *driver)
VkDriverInfo driverVersion = driver->GetDriverInfo();
const VkPhysicalDeviceFeatures &features = driver->GetDeviceFeatures();
m_GlobalDefines = "";
m_GlobalDefines = "#define HAS_BIT_CONVERSION 1\n";
if(driverVersion.TexelFetchBrokenDriver())
m_GlobalDefines += "#define NO_TEXEL_FETCH\n";
if(driverVersion.RunningOnMetal())