Fix VK_Buffer_Address shader compilation

This commit is contained in:
baldurk
2019-05-23 15:38:22 +01:00
parent 4cec51ff6a
commit a856b6ebbe
+2 -2
View File
@@ -66,11 +66,11 @@ struct DefaultA2V {
vec2 uv;
};
layout(bufferreference, scalar, bufferreferencealign = 16) buffer TriangleData {
layout(buffer_reference, scalar, buffer_reference_align = 16) buffer TriangleData {
DefaultA2V verts[3];
};
layout(bufferreference, scalar, bufferreferencealign = 16) buffer DrawData {
layout(buffer_reference, scalar, buffer_reference_align = 16) buffer DrawData {
TriangleData tri;
vec4 tint;
vec2 offset;