Update solution and projects to VS2015, VS2010 is no longer supported

* Truly, this is a sad day. But unfortunately many dependencies are just
  not supported and it's increasingly difficult to stay on VS2010.
* In an ideal world, the IDE and compiler would be decoupled, but that's
  not the case.
This commit is contained in:
baldurk
2017-03-10 21:46:51 +00:00
parent 705462b43c
commit b5f5b8534e
20 changed files with 130 additions and 156 deletions
+3 -3
View File
@@ -21,7 +21,7 @@ On the other hand regular contributors or if you have a larger amount of code th
### Windows
The main [renderdoc.sln](renderdoc.sln) is a VS2010 solution. It should also compile in newer versions like the [free VS2015 community](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx), just select to update the compilers.
The main [renderdoc.sln](renderdoc.sln) is a VS2015 solution, as of March 2017. It should also compile in VS2017, just select to update the compilers if you don't have the 2015 compilers available.
There are no external dependencies, all libraries/headers needed to build are included in the git checkout. On windows, the `Development` configuration is recommended for day-to-day dev. It's debuggable but not too slow. The `Release` configuration is then obviously what you should compile for any builds you'll send out to people or if you want to evaluate performance.
@@ -66,7 +66,7 @@ To make things easier for everyone, I've adopted clang-format for keeping code c
Do not make any intermediate commits which don't follow the formatting conventions. Having several intermediate commits with mismatched formatting then a single 'reformatted code' commit at the end makes history and blames harder to read, which is an important tool for others to understand your code. It is much easier to enforce proper formatting on each commit as you go along, than to try and rebase and merge formatting changes in after the fact.
Since it's not covered by a pure formatting check, be careful not to use overly modern C++. At the time of writing (January 2017) VS2010 is still a supported compiler, so many modern constructs are not supported. This is also partly a stylistic thing, as some modern C++ constructs do not fit with the style of the rest of the code.
Since it's not covered by a pure formatting check, don't use overly modern C++ unnecessarily. Although the minimum compiler spec is now higher than it was in the past (as of March 2017) and modern features may be supported, some modern C++ constructs do not fit with the style of the rest of the code.
### Branch history
@@ -157,7 +157,7 @@ There are [several pages](https://github.com/baldurk/renderdoc/wiki/Code-Dives)
renderdoc/
CMakeLists.txt ; The cmake file, will recurse into subdirectories to build them
renderdoc.sln ; VS2010 solution for windows building
renderdoc.sln ; VS2015 solution for windows building
renderdoc/
3rdparty/ ; third party utilities & libraries included
drivers/ ; API-specific back-ends, can be individually skipped/removed
+14 -2
View File
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Development32|Win32">
<Configuration>Development32</Configuration>
@@ -24,6 +24,18 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@@ -155,4 +167,4 @@
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+4 -2
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@@ -1,6 +1,8 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Microsoft Visual Studio Solution File, Format Version 12.00
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VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderdoc", "renderdoc\renderdoc.vcxproj", "{E2B46D67-90E2-40B6-9597-72930E7845E5}"
ProjectSection(ProjectDependencies) = postProject
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+13 -1
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@@ -1,5 +1,5 @@
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Development|Win32">
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@@ -29,6 +29,18 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="PropertySheets">
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "common", "..\common.vcxproj", "{EA1242CF-BB42-B1AC-9B6A-A508D96D1CB7}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "crash_generation_client", "crash_generation_client.vcxproj", "{EC847717-119A-2391-0477-212E1140082C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "crash_generation_server", "crash_generation_server.vcxproj", "{7893E300-3ED0-7F4C-158F-67EA63934C57}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|x64 = Release|x64
Purify|Win32 = Purify|Win32
Purify|x64 = Purify|x64
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
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{EA1242CF-BB42-B1AC-9B6A-A508D96D1CB7}.Debug|x64.Build.0 = Debug|x64
{EA1242CF-BB42-B1AC-9B6A-A508D96D1CB7}.Release|Win32.ActiveCfg = Release|Win32
{EA1242CF-BB42-B1AC-9B6A-A508D96D1CB7}.Release|Win32.Build.0 = Release|Win32
{EC847717-119A-2391-0477-212E1140082C}.Debug|Win32.ActiveCfg = Debug|Win32
{EC847717-119A-2391-0477-212E1140082C}.Debug|Win32.Build.0 = Debug|Win32
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{EC847717-119A-2391-0477-212E1140082C}.Release|Win32.Build.0 = Release|Win32
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<ProjectConfiguration Include="Development|Win32">
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Development|Win32'">
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
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EndProject
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EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "crash_generation_server", "..\crash_generation\crash_generation_server.vcxproj", "{7893E300-3ED0-7F4C-158F-67EA63934C57}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "exception_handler", "exception_handler.vcxproj", "{B7399F39-300F-450E-F471-9490F959D2A7}"
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|x64 = Release|x64
Purify|Win32 = Purify|Win32
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Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
EndGlobalSection
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+5 -1
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+5 -1
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+5 -1
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+6 -2
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