Upgrade functions from mostly to fully implemented

* As far as I know there are no problems - bugs will be reported I'm
  sure but they merit the status :).
This commit is contained in:
baldurk
2015-01-25 22:51:27 +00:00
parent 6bc7eedfa4
commit beae000c5a
-4
View File
@@ -790,10 +790,6 @@ ShaderReflection *GLReplay::GetShader(ResourceId id)
return &shaderDetails.reflection;
}
#pragma endregion
#pragma region Mostly Implemented
void GLReplay::GetMapping(WrappedOpenGL &gl, GLuint curProg, int shadIdx, ShaderReflection *refl, ShaderBindpointMapping &mapping)
{
// in case of bugs, we readback into this array instead of