mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 09:00:44 +00:00
Use linked-list & spinlock to avoid non-safe functions. Closes #1102
* Most functions - including pthreads, malloc, free, etc are not safe to use in signal handlers. So we use a simple spin-lock and manual linked-list to manage our list of PIDs to wait on.
This commit is contained in:
@@ -95,6 +95,7 @@ set(sources
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common/threading.h
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common/timing.h
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common/wrapped_pool.h
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common/threading_tests.cpp
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core/core.cpp
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core/image_viewer.cpp
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core/core.h
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@@ -55,9 +55,36 @@ public:
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private:
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RWLock *m_RW;
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};
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class SpinLock
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{
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public:
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void Lock()
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{
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while(!Trylock())
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{
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// spin!
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}
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}
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bool Trylock() { return Atomic::CmpExch32(&val, 0, 1) == 0; }
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void Unlock() { Atomic::CmpExch32(&val, 1, 0); }
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private:
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volatile int32_t val = 0;
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};
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class ScopedSpinLock
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{
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public:
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ScopedSpinLock(SpinLock &spin) : m_Spin(&spin) { m_Spin->Lock(); }
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~ScopedSpinLock() { m_Spin->Unlock(); }
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private:
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SpinLock *m_Spin;
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};
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};
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#define SCOPED_LOCK(cs) Threading::ScopedLock CONCAT(scopedlock, __LINE__)(cs);
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#define SCOPED_READLOCK(rw) Threading::ScopedReadLock CONCAT(scopedlock, __LINE__)(rw);
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#define SCOPED_WRITELOCK(rw) Threading::ScopedWriteLock CONCAT(scopedlock, __LINE__)(rw);
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#define SCOPED_SPINLOCK(cs) Threading::SpinLock CONCAT(scopedlock, __LINE__)(cs);
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@@ -0,0 +1,74 @@
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2017-2018 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "common/threading.h"
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#include "os/os_specific.h"
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#if ENABLED(ENABLE_UNIT_TESTS)
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#include "3rdparty/catch/catch.hpp"
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static int value = 0;
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TEST_CASE("Test spin lock", "[threading]")
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{
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int finalValue = 0;
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std::vector<Threading::ThreadHandle> threads;
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std::vector<int> threadcount;
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threads.resize(8);
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threadcount.resize(8);
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Threading::SpinLock lock;
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for(int i = 0; i < 8; i++)
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{
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threadcount[i] = (rand() & 0xff) << 4;
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finalValue += threadcount[i];
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}
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for(int i = 0; i < 8; i++)
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{
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threads[i] = Threading::CreateThread([&lock, &threadcount, i]() {
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for(int c = 0; c < threadcount[i]; c++)
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{
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lock.Lock();
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value++;
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lock.Unlock();
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}
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});
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}
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for(Threading::ThreadHandle t : threads)
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{
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Threading::JoinThread(t);
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Threading::CloseThread(t);
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}
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CHECK(finalValue == value);
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}
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#endif // ENABLED(ENABLE_UNIT_TESTS)
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@@ -366,6 +366,8 @@ RenderDoc::~RenderDoc()
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m_RemoteThread = 0;
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}
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Process::Shutdown();
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Network::Shutdown();
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Threading::Shutdown();
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@@ -78,6 +78,8 @@ ExecuteResult LaunchAndInjectIntoProcess(const char *app, const char *workingDir
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void *LoadModule(const char *module);
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void *GetFunctionAddress(void *module, const char *function);
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uint32_t GetCurrentPID();
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void Shutdown();
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};
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namespace Timing
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@@ -32,7 +32,6 @@
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include <set>
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#include "api/app/renderdoc_app.h"
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#include "common/threading.h"
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#include "os/os_specific.h"
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@@ -56,8 +55,83 @@ int GetIdentPort(pid_t childPid);
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#endif
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Threading::CriticalSection zombieLock;
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std::set<pid_t> children;
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Threading::SpinLock zombieLock;
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struct PIDNode
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{
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PIDNode *next = NULL;
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pid_t pid = 0;
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};
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struct PIDList
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{
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PIDNode *head = NULL;
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void append(PIDNode *node)
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{
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if(node == NULL)
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return;
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if(head == NULL)
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{
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head = node;
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return;
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}
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// we keep this super simple, just always iterate to the tail rather than keeping a tail
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// pointer. It's less efficient but these are short lists and accessed infrequently.
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PIDNode *tail = head;
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while(tail->next)
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tail = tail->next;
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tail->next = node;
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}
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void remove(PIDNode *node)
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{
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if(node == NULL)
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return;
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if(node == head)
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{
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// if the node we're removing is the head, just update our head pointer
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head = head->next;
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node->next = NULL;
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}
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else
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{
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// if it's not the head, then we iterate with two pointers - the previous element (starting at
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// head) and the current element (starting at head's next pointer). If cur ever points to our
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// node, we remove it from the list by updating prev's next pointer to point at cur's next
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// pointer.
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for(PIDNode *prev = head, *cur = head->next; cur;)
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{
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if(cur == node)
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{
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// remove cur from the list by modifying prev
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prev->next = cur->next;
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node->next = NULL;
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return;
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}
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prev = cur;
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cur = cur->next;
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}
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RDCERR("Couldn't find %p in list", node);
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}
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}
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PIDNode *pop_front()
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{
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PIDNode *ret = head;
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head = head->next;
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ret->next = NULL;
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return ret;
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}
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};
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PIDList children, freeChildren;
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#if DISABLED(RDOC_ANDROID)
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@@ -77,28 +151,42 @@ static void ZombieWaiter(int signum, siginfo_t *handler_info, void *handler_cont
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old_action.sa_handler(signum);
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}
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std::vector<pid_t> waitedChildren;
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std::set<pid_t> localChildren;
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// we take the whole list here, process it and wait on all those PIDs, then restore it back at the
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// end. We only take the list itself, not the free list
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PIDList waitedChildren;
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PIDList localChildren;
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{
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SCOPED_LOCK(zombieLock);
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localChildren = children;
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SCOPED_SPINLOCK(zombieLock);
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std::swap(localChildren.head, children.head);
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}
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// wait for any children, but don't block (hang). We must only wait for our own PIDs as waiting
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// for any other handler's PIDs (like Qt's) might lose the one chance they have to wait for them
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// themselves.
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for(pid_t pid : localChildren)
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for(PIDNode *cur = localChildren.head; cur;)
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{
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// advance here immediately before potentially removing the node from the list
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PIDNode *pid = cur;
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cur = cur->next;
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// remember the child PIDs that we successfully waited on
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if(waitpid(pid, NULL, WNOHANG) > 0)
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waitedChildren.push_back(pid);
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if(waitpid(pid->pid, NULL, WNOHANG) > 0)
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{
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// remove cur from the list
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localChildren.remove(pid);
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// add to the waitedChildren list
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waitedChildren.append(pid);
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}
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}
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// remove any waited children from the list
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// append the list back on rather than swapping again - since in between grabbing it above and
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// putting it back here there might have been a new child added.
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// Any waited children from the list are added to the free list
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{
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SCOPED_LOCK(zombieLock);
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for(pid_t pid : waitedChildren)
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children.erase(pid);
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SCOPED_SPINLOCK(zombieLock);
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children.append(localChildren.head);
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freeChildren.append(waitedChildren.head);
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}
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// restore errno
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@@ -107,13 +195,15 @@ static void ZombieWaiter(int signum, siginfo_t *handler_info, void *handler_cont
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static void SetupZombieCollectionHandler()
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{
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SCOPED_LOCK(zombieLock);
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{
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SCOPED_SPINLOCK(zombieLock);
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static bool installed = false;
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if(installed)
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return;
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static bool installed = false;
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if(installed)
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return;
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installed = true;
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installed = true;
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}
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struct sigaction new_action = {};
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sigemptyset(&new_action.sa_mask);
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@@ -502,8 +592,19 @@ static pid_t RunProcess(const char *app, const char *workingDir, const char *cmd
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else
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{
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// remember this PID so we can wait on it later
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SCOPED_LOCK(zombieLock);
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children.insert(childPid);
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SCOPED_SPINLOCK(zombieLock);
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PIDNode *node = NULL;
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// take a child from the free list if available, otherwise allocate a new one
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if(freeChildren.head)
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node = freeChildren.pop_front();
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else
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node = new PIDNode();
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node->pid = childPid;
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children.append(node);
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}
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}
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@@ -758,3 +859,116 @@ uint32_t Process::GetCurrentPID()
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{
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return (uint32_t)getpid();
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}
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void Process::Shutdown()
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{
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// delete all items in the freeChildren list
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for(PIDNode *cur = freeChildren.head; cur;)
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{
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PIDNode *del = cur;
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cur = cur->next;
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delete del;
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}
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}
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#if ENABLED(ENABLE_UNIT_TESTS)
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#include "3rdparty/catch/catch.hpp"
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TEST_CASE("Test PID Node list handling", "[osspecific]")
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{
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PIDNode *a = new PIDNode;
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a->pid = (pid_t)500;
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PIDList list1;
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list1.append(a);
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CHECK(list1.head == a);
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PIDNode *b = new PIDNode;
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b->pid = (pid_t)501;
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list1.append(b);
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CHECK(list1.head == a);
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CHECK(list1.head->next == b);
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PIDNode *c = new PIDNode;
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c->pid = (pid_t)502;
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list1.append(c);
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CHECK(list1.head == a);
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CHECK(list1.head->next == b);
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CHECK(list1.head->next->next == c);
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PIDNode *popped = list1.pop_front();
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CHECK(popped == a);
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CHECK(list1.head == b);
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CHECK(list1.head->next == c);
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list1.append(popped);
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CHECK(list1.head == b);
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CHECK(list1.head->next == c);
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CHECK(list1.head->next->next == a);
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list1.remove(c);
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CHECK(list1.head == b);
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CHECK(list1.head->next == a);
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list1.append(c);
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CHECK(list1.head == b);
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CHECK(list1.head->next == a);
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CHECK(list1.head->next->next == c);
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list1.remove(c);
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CHECK(list1.head == b);
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CHECK(list1.head->next == a);
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list1.append(c);
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CHECK(list1.head == b);
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CHECK(list1.head->next == a);
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CHECK(list1.head->next->next == c);
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list1.remove(b);
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CHECK(list1.head == a);
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CHECK(list1.head->next == c);
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list1.append(b);
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CHECK(list1.head == a);
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CHECK(list1.head->next == c);
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CHECK(list1.head->next->next == b);
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PIDNode *d = new PIDNode;
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d->pid = (pid_t)900;
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PIDNode *e = new PIDNode;
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b->pid = (pid_t)901;
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PIDNode *f = new PIDNode;
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c->pid = (pid_t)902;
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PIDList list2;
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list2.append(d);
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list2.append(e);
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list2.append(f);
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list1.append(list2.head);
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CHECK(list1.head == a);
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CHECK(list1.head->next == c);
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CHECK(list1.head->next->next == b);
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CHECK(list1.head->next->next->next == d);
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CHECK(list1.head->next->next->next->next == e);
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CHECK(list1.head->next->next->next->next->next == f);
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};
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#endif // ENABLED(ENABLE_UNIT_TESTS)
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@@ -1621,3 +1621,8 @@ uint32_t Process::GetCurrentPID()
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{
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return (uint32_t)GetCurrentProcessId();
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}
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void Process::Shutdown()
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{
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// nothing to do
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}
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@@ -405,6 +405,7 @@
|
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<ClCompile Include="android\jdwp_util.cpp" />
|
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<ClCompile Include="common\common.cpp" />
|
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<ClCompile Include="common\dds_readwrite.cpp" />
|
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<ClCompile Include="common\threading_tests.cpp" />
|
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<ClCompile Include="core\core.cpp" />
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<ClCompile Include="core\image_viewer.cpp" />
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<ClCompile Include="core\plugins.cpp" />
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@@ -809,6 +809,9 @@
|
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<ClCompile Include="3rdparty\miniz\miniz.c">
|
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<Filter>3rdparty\miniz</Filter>
|
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</ClCompile>
|
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<ClCompile Include="common\threading_tests.cpp">
|
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<Filter>Common</Filter>
|
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</ClCompile>
|
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</ItemGroup>
|
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<ItemGroup>
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<None Include="os\win32\comexport.def">
|
||||
|
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