Fix typo and clarify AlphaMapping use. Closes #2090

This commit is contained in:
baldurk
2020-11-12 10:58:32 +00:00
parent 38886ab541
commit dc957b4c5c
2 changed files with 2 additions and 2 deletions
+1 -1
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@@ -444,7 +444,7 @@ written
// for formats without an alpha channel, define how it should be
// mapped. Only available for uncompressed simple formats, done
// in RGBA8 space.
DOCUMENT(R"(Controls handling of alpha channel, mostly relevant for file formats that without
DOCUMENT(R"(Controls handling of alpha channel, only relevant for file formats that don't have
alpha.
It is an :class:`AlphaMapping` that controls what behaviour to use.
+1 -1
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@@ -1316,7 +1316,7 @@ DOCUMENT(R"(What to do with the alpha channel from a texture while saving out to
.. data:: Discard
Completely discard the alpha channel and only write RGB t othe file.
Completely discard the alpha channel and only write RGB to the file.
.. data:: BlendToColor