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Fix typo and clarify AlphaMapping use. Closes #2090
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@@ -444,7 +444,7 @@ written
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// for formats without an alpha channel, define how it should be
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// mapped. Only available for uncompressed simple formats, done
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// in RGBA8 space.
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DOCUMENT(R"(Controls handling of alpha channel, mostly relevant for file formats that without
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DOCUMENT(R"(Controls handling of alpha channel, only relevant for file formats that don't have
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alpha.
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It is an :class:`AlphaMapping` that controls what behaviour to use.
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@@ -1316,7 +1316,7 @@ DOCUMENT(R"(What to do with the alpha channel from a texture while saving out to
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.. data:: Discard
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Completely discard the alpha channel and only write RGB t othe file.
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Completely discard the alpha channel and only write RGB to the file.
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.. data:: BlendToColor
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