GL_RGB5 is probably more correct as GL_UNSIGNED_SHORT_5_6_5

* It has one bit more precision in green, but it has the right number of
  channels, so it's a better fit than GL_UNSIGNED_SHORT_5_5_5_1
This commit is contained in:
baldurk
2014-12-17 21:22:32 +00:00
parent a974380dfb
commit dfa8cf70ac
+1 -1
View File
@@ -313,10 +313,10 @@ GLenum GetDataType(GLenum internalFormat)
case eGL_RGB4:
case eGL_RGBA4:
return eGL_UNSIGNED_SHORT_4_4_4_4;
case eGL_RGB5:
case eGL_RGB5_A1:
return eGL_UNSIGNED_SHORT_5_5_5_1;
case eGL_RGB565:
case eGL_RGB5:
return eGL_UNSIGNED_SHORT_5_6_5;
case eGL_RGB10:
return eGL_UNSIGNED_INT_10_10_10_2;