[Coverity] Remove use of rand() now SetFrameEvent takes 'bool force'

* I honestly can't figure out how to tell Coverity that rand() use isn't
  a security flaw, but it's on longer needed so...
This commit is contained in:
baldurk
2016-07-20 16:01:48 +02:00
parent b3e192bdb6
commit e81895b060
4 changed files with 4 additions and 6 deletions
+1 -1
View File
@@ -57,7 +57,7 @@ void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg
for(int i = 0; i < 100; i++)
{
ReplayRenderer_SetFrameEvent(renderer, 10000000 + rand() % 1000, true);
ReplayRenderer_SetFrameEvent(renderer, 10000000, true);
__android_log_print(ANDROID_LOG_INFO, LOGCAT_TAG, "Frame %i", i);
ReplayOutput_Display(out);