baldurk
030cbfde9a
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
Jake Turner
ee981ac59c
Fixed some clang compiler warnings
2017-01-02 14:44:07 +00:00
baldurk
060a1caa8f
Add extended RDTableView to expose viewOptions()
2016-11-28 17:45:49 +01:00
baldurk
a2d40f8061
Add constant buffer previewer for qrenderdoc
2016-11-25 14:17:20 +01:00
baldurk
81f3bb4680
Add extended RDTreeWidget with hovering capabilities
2016-11-24 17:16:02 +01:00
baldurk
1ea3e5bcda
Remove maxmimumSize where inappropriate, as it breaks on other layouts
2016-11-21 12:36:13 +01:00
baldurk
9d108d5a32
Use Qt isinf/isnan functions to avoid math.h mess. Refs #430
2016-11-19 15:13:53 +01:00
baldurk
dc982d519b
Only set WA_PaintOnScreen when doing custom painting
2016-11-14 17:41:45 +01:00
baldurk
ea748177e1
Compile fix for linux isinf/isnan
2016-11-14 16:32:10 +01:00
baldurk
10d1dc6e53
Add extended RDListWidget, which adds mouse click/double-click
2016-11-14 14:12:51 +01:00
baldurk
04004e3243
Add mousemove event to RDLabel
2016-11-14 14:12:50 +01:00
Alberto Taiuti
d1e5149527
Fix missing <math.h> header in qrenderdoc for Arch/clang++
...
Add the <math.h> header to some of the source files for the target
qrenderdoc. The build would not have succeded without these headers
declaration under Arch Linux/clang++.
2016-10-19 18:55:50 +02:00
baldurk
d869222eed
Linux build fixes
2016-10-12 17:36:35 +02:00
baldurk
f0c359b329
Remove include guards and change to #pragma once
2016-10-11 21:38:16 +02:00
baldurk
d72e0f0cf4
Add missing MIT license from some files
2016-10-11 21:34:06 +02:00
baldurk
48a60104bb
Create more of a directory structure for qrenderdoc files
2016-10-11 21:31:57 +02:00
baldurk
db5bdbb05e
Add range histogram
2016-10-11 18:33:37 +02:00
baldurk
35d4bddaec
Add keypress event to RDLineEdit
2016-10-11 18:32:43 +02:00
baldurk
2507634df9
Add filterable texture list to texture viewer
2016-10-10 18:48:38 +02:00
baldurk
a1e9554e66
Implement the ctrl-g texture goto popup
2016-10-10 16:41:48 +02:00
baldurk
dbb0254556
Add double-click event handling to RDLabel, CustomPaintWidget & thumb
2016-10-10 13:30:01 +02:00
baldurk
3ec1be62ff
Paint custom render widgets properly without output, recreate as needed
2016-10-07 19:51:05 +02:00
baldurk
2f461a5029
Handle keypress events for clipboard copy and pixel nudging
2016-10-07 19:51:04 +02:00
baldurk
bfac4adfb8
Expose full logging to UI layer, pipe Qt messages etc into main logs
2016-10-07 15:58:45 +02:00
baldurk
525fb3faf1
Refresh thumbnail strip layout when it becomes visible
2016-10-04 19:54:34 +02:00
baldurk
9b3e0176dc
Pass clicked event from resource preview members to signal
2016-10-04 19:54:33 +02:00
baldurk
591ad38e48
Pass MouseEvent through label click signal
2016-10-04 19:54:33 +02:00
baldurk
0b6b6b3e86
Add MIT License comment to the head of all source files
2016-10-04 19:54:31 +02:00
baldurk
e91634004f
Rename Core to CaptureContext
2016-10-04 19:54:31 +02:00
baldurk
7e35a6a7ba
Implement remaining functions needed on resource preview widget
2016-10-04 19:54:29 +02:00
baldurk
2577218e32
Add thumbnail strip widget to manage sizing and layout of thumb previews
2016-10-04 19:54:28 +02:00
baldurk
1db8aaca5f
ResourcePreview changed to fixed size (sized by thumbstrip) & clickable
2016-10-04 19:54:25 +02:00
baldurk
ca8cc98be6
Add RDLabel, an expanded QLabel
2016-10-04 19:54:25 +02:00
baldurk
7ec3049844
Rename LineEditFocusWidget to RDLineEdit
...
* It seems due to deficiencies in Qt's design, there will be a
substantial need for these small custom subclasses just to add basic
functionality that should have been present in the original. So we'll
adopt a naming scheme of QFooBar -> RDFooBar for this 'almost the
same widget' type subclassing, compared to more custom/changed ones.
2016-10-04 19:54:24 +02:00
baldurk
39cd42882b
Add a ResourcePreview widget
2016-10-04 19:54:24 +02:00
baldurk
eaed889e62
Implement zooming and scaling
2016-09-30 18:18:07 +02:00
baldurk
827815d34e
Implement scrolling the texture
2016-09-30 16:20:24 +02:00
baldurk
6b26535659
Set cursors properly on render container, make status bar a flowlayout
2016-09-30 13:57:16 +02:00
baldurk
5f28b745a2
Format code according to newly added clang-format
...
_ /)
mo / )
|/)\)
/\_
\__|=
( )
__)(__
_____/ \\_____
| _ ___ _ ||
| | \ | | \ ||
| | | | | | ||
| |_/ | |_/ ||
| | \ | | ||
| | \ | | ||
| | \. _|_. | . ||
| ||
|repository history||
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* | * ** * ** |** **
\))ejm97/.,(//,,..,,\||(,,.,\\,.((//
2016-05-22 19:41:53 +02:00
baldurk
332c5e4289
Implement a rather hacky PickPixel implementation
2016-02-07 18:38:46 +01:00
baldurk
87f085d588
A bit more placeholder UI around the texture display rect
2015-07-10 17:13:05 +02:00
baldurk
97920b7b31
re-indent Qt code to match rest of C++ code
2015-07-10 16:38:41 +02:00
baldurk
9276cb875f
Hook up the jump/find bars
2015-07-10 16:38:41 +02:00
baldurk
a405ee13ca
Loads of changes, fix thread & invoke helpers, skeleton of Core working
...
* GUIInvoke helper changed to use QMetaObject::invokeMethod which works
on threads better.
* LambdaThread helper class now has a thread member, it doesn't derive
from thread (this seems to be recommended practice).
2015-07-10 16:38:34 +02:00
baldurk
56c4b23c7a
Organise source files a bit more, add Core class
2015-07-10 16:38:26 +02:00