baldurk
16561cd117
Before updating, check to see if any live programs are running.
...
* Doing this early and via the remote access lets us give a friendly
error message and direct the user to which program is currently using
renderdoc.
2016-05-19 20:29:38 +02:00
baldurk
1fbf98a3b8
Return a dummy ID3D11Debug interface if requested, but debug is disabled
...
* Since RenderDoc controls the device creation, it will remove any debug
flags if the appropriate capture option isn't enabled. This then means
the real ID3D11Debug interface isn't available even though it "should"
be. To fix this, we return a fake interface that does nothing but will
at least satisfy user code expectations
2016-05-18 22:12:32 +02:00
baldurk
4b7e068703
Rename 'create debug device' capture option to 'API validation'
...
* More appropriate for non-D3D11 APIs and will cause less confusion.
2016-05-17 21:16:17 +02:00
baldurk
3539b06899
Add fix to sphinx css to prevent tiny inline images blowing up on mobile
2016-05-16 21:03:15 +02:00
baldurk
15feb427e9
Display marker regions with X-Y in the EID column to show the EID range
...
* So an event will just give its EID, but an expandable region will list
the EID range it contains
2016-05-16 20:01:17 +02:00
baldurk
8890233fe0
Set external links to open with target="_blank" for benefit of chm
...
* Without this, the chm viewer attempts to open the external link in its
own windows. With some ancient IE6 monstrosity. Ouch.
2016-05-16 20:01:17 +02:00
baldurk
e8f76b35c0
Copy introduction.html over index.html for chm builds
2016-05-16 20:01:16 +02:00
baldurk
8bc80b41b0
Various improvements/tweaks/missing bits/extra links
...
* General proof-reading pass on the new docs, so some of these issues
are old and just haven't been noticed before.
2016-05-16 20:01:15 +02:00
baldurk
3146b905b5
Remove unneeded toctree:: statements in non-index pages
2016-05-16 18:35:39 +02:00
baldurk
4691972148
Document the actual exported API entry point, RENDERDOC_GetAPI
2016-05-16 17:02:46 +02:00
baldurk
aa3bd8a674
Add convenience to docs make.sh to also call hhc.exe to build the .chm
2016-05-16 16:33:32 +02:00
baldurk
29f1d1af62
Add post-processing for the sphinx htmlhelp output before build
...
* Copies our .hhk into the build folder
* Removes TOC entries that just refer to anchors - it's unnecessary and
just clutters up the TOC.
2016-05-16 16:29:08 +02:00
baldurk
afc5c81d4c
Update the .hhk file with a hand-authored more useful index
2016-05-16 15:56:22 +02:00
baldurk
4a90373458
Add an anchor for the tip about using RenderDoc as an image viewer
2016-05-16 15:42:53 +02:00
baldurk
e922e85aa3
Add a reference to where unstripped shader info is detailed
2016-05-16 15:42:42 +02:00
baldurk
6c24932746
Vulkan support is no longer planned for future!
2016-05-16 15:42:28 +02:00
baldurk
88c99eae24
Fetch chm from correct build output path
2016-05-16 14:43:53 +02:00
baldurk
440c9c4569
Move in application API to root level
2016-05-16 14:43:46 +02:00
baldurk
2b59a806cf
Remove header from API page
2016-05-16 14:39:06 +02:00
baldurk
f0f5d84f25
Add documentation for capture window
2016-05-16 13:39:07 +02:00
baldurk
e1c63c9561
Fill out the text on the options window page
2016-05-16 13:20:03 +02:00
baldurk
df9025cc8f
Add text to texture viewer documentation page
2016-05-16 12:58:23 +02:00
baldurk
e610e1e175
Add autobuilt hhk, to customise for future chm builds
2016-05-15 21:42:57 +02:00
baldurk
a29bed7a5b
Refer to images under correct paths
2016-05-15 21:34:06 +02:00
baldurk
0d8762befb
Change htmlhelp_basename
2016-05-15 21:34:05 +02:00
baldurk
1e8967a862
Fix some enumerator definitions that referenced ranges of enums
2016-05-15 21:34:04 +02:00
baldurk
bd2e10d438
Remove reference to non-existant _static folder, fixes warning
2016-05-15 21:34:03 +02:00
baldurk
d1e04e0374
Add a make.sh based on the make.bat
2016-05-15 21:34:02 +02:00
baldurk
e53f50ce03
A couple of FAQ questions not properly header'd
2016-05-15 21:34:01 +02:00
baldurk
81a1b2e020
Add syntax highlighting
2016-05-15 21:34:00 +02:00
baldurk
f298b81ad2
Tweak index page a bit
2016-05-15 21:34:00 +02:00
baldurk
7e35a63e17
Copy and modify sphinx_rtdtheme for use
2016-05-15 21:33:59 +02:00
baldurk
d06e81e1c2
Tweak html display - better title, no source links
2016-05-15 21:33:58 +02:00
baldurk
a26205381f
Remove unneeded version
2016-05-15 21:33:57 +02:00
baldurk
1e1516420a
build into Documentation folder by default
2016-05-15 21:33:56 +02:00
Matthäus G. Chajdas
4bb04c6dae
Fix broken link and some missing emphasis.
2016-05-15 21:33:55 +02:00
Matthäus G. Chajdas
f124f3f389
Port the remaining pages where I know how to style them.
2016-05-15 21:33:54 +02:00
Matthäus G. Chajdas
6557cec9ea
Fix various internal links.
2016-05-15 21:33:53 +02:00
Matthäus G. Chajdas
f04f016a99
Remove "other resources" to flatten the hierarchy a bit.
2016-05-15 21:33:52 +02:00
Matthäus G. Chajdas
925f33bfb5
Add all How do I ...? pages.
2016-05-15 21:33:52 +02:00
Matthäus G. Chajdas
c04dd86d8d
Initial commit of new restructuredtext docs
2016-05-15 21:33:51 +02:00
baldurk
6f8e0ae391
Remove old sandcastle documentation
2016-05-15 21:33:50 +02:00
baldurk
b7472e4397
[Coverity] Prevent possible edge-case divide by zero error
2016-05-15 18:11:46 +02:00
baldurk
74d8f66359
[Coverity] Call base class in NoScrollPanel.OnMouseWheel
2016-05-15 17:44:22 +02:00
baldurk
4954ffc3be
Remove unused definition of LINUX
2016-05-14 20:55:18 +02:00
baldurk
f40afe5792
Renaming Attaching.png -> Injecting.png
2016-05-14 20:55:18 +02:00
baldurk
2d6173d514
Remove -Wno-error from android build
...
* There's one trivial warning in glslang that will be fixed shortly
2016-05-14 20:55:17 +02:00
baldurk
7e0747e3bd
Make dummy android version of linux GL files (not implemented atm)
2016-05-14 20:55:16 +02:00
baldurk
416c4923d8
Define android windowing data so it will at least compile
2016-05-14 20:55:16 +02:00
baldurk
8394809a79
Use regular wrapped functions for GPUBuffers
2016-05-14 20:55:15 +02:00