baldurk
3c43b2193c
Update docs for new verify buffer access option
2018-11-30 15:40:13 +00:00
baldurk
046ca0ad12
Document RenderDoc controlling API validation while active. Closes #1121
2018-10-05 18:17:00 +01:00
baldurk
8410cfd5ab
Update documentation for latest code changes and features.
2018-07-18 16:23:11 +01:00
baldurk
e5835aa6b3
Add documentation for shader viewer and ISA disassembly views
2018-05-08 15:08:49 +01:00
baldurk
1a9e22e2f2
Correct spelling/grammar mistakes in docs
2018-05-08 14:09:27 +01:00
baldurk
933c00985d
Update documentation for v1.0
...
* Screenshots and icons are updated to latest style
* Many out-dated references and mentions of support updated.
* Documentation added for new windows like resource inspector and
performance counter viewer, as well as new features like saving
bookmarks, resource names.
* Added documentation for Android support as well as OpenGL ES support.
2018-02-25 23:27:13 +00:00
baldurk
4532d04b5b
Remove stale documentation about python scripting
2017-07-14 22:44:20 +01:00
baldurk
c7acbb3990
Document the QRenderDoc python API
2017-04-18 14:57:49 +01:00
baldurk
83f769a2cd
Document the enums in replay_enums.h
2017-04-18 14:57:44 +01:00
baldurk
d2d86b5726
Add 'floateleven' buffer format for R11G11B10 packed data, fix unpacking
2017-03-20 13:02:20 +00:00
baldurk
efc592bfe6
Document capture renaming in the capture connection
2017-02-23 14:57:51 +00:00
baldurk
7095d1f2a2
Document that secure boot must be disabled for global hook
2017-02-03 20:11:07 +00:00
baldurk
ac47036368
Add an option to hide any markers with only "API Calls" but no draws.
2017-01-09 18:15:45 +00:00
baldurk
10053b8be8
Update docs to mention that Vulkan/D3D12 don't support Map() verifying
2017-01-09 11:42:47 +00:00
baldurk
9ee4653a7a
Add triangle size overlay, showing heatmap of triangles < 4x4 in area
2016-10-02 20:04:43 +02:00
baldurk
b4503f95cf
Remove manual html target="_blank" links from documentation
2016-09-27 15:55:53 +02:00
baldurk
0809778b26
Add a FAQ entry about hooking child processes
2016-09-12 15:09:25 +02:00
baldurk
c587e24509
Add documentation of network capture & replay workflow
2016-08-30 14:39:04 +02:00
baldurk
8ad29b1bce
Add documentation for local-replay option
2016-08-30 14:37:42 +02:00
baldurk
3e5d55d1d6
Add an option to choose the default save folder for captures. Refs #335
2016-08-24 15:53:52 +02:00
baldurk
5b74d2f90a
Add a little Ctrl-G popup on the texture viewer to jump to a pixel
2016-07-22 12:28:26 +02:00
baldurk
947f7decb2
Add 'show all instances' mode, and make colours consistent. Closes #248
2016-06-03 17:34:26 +02:00
baldurk
60706ca4eb
Add options controlling marker colourising
2016-05-27 23:26:59 +02:00
baldurk
b74ad435e5
Add a 1:1 (zoom 100%) button. Refs #272
2016-05-26 23:58:58 +02:00
baldurk
4b7e068703
Rename 'create debug device' capture option to 'API validation'
...
* More appropriate for non-D3D11 APIs and will cause less confusion.
2016-05-17 21:16:17 +02:00
baldurk
8890233fe0
Set external links to open with target="_blank" for benefit of chm
...
* Without this, the chm viewer attempts to open the external link in its
own windows. With some ancient IE6 monstrosity. Ouch.
2016-05-16 20:01:17 +02:00
baldurk
8bc80b41b0
Various improvements/tweaks/missing bits/extra links
...
* General proof-reading pass on the new docs, so some of these issues
are old and just haven't been noticed before.
2016-05-16 20:01:15 +02:00
baldurk
3146b905b5
Remove unneeded toctree:: statements in non-index pages
2016-05-16 18:35:39 +02:00
baldurk
f0f5d84f25
Add documentation for capture window
2016-05-16 13:39:07 +02:00
baldurk
e1c63c9561
Fill out the text on the options window page
2016-05-16 13:20:03 +02:00
baldurk
df9025cc8f
Add text to texture viewer documentation page
2016-05-16 12:58:23 +02:00
baldurk
a29bed7a5b
Refer to images under correct paths
2016-05-15 21:34:06 +02:00
baldurk
81a1b2e020
Add syntax highlighting
2016-05-15 21:34:00 +02:00
Matthäus G. Chajdas
f124f3f389
Port the remaining pages where I know how to style them.
2016-05-15 21:33:54 +02:00