Commit Graph
21 Commits
Author SHA1 Message Date
Jake Turner b7a2290435 VK_Indirect unify indirect count marker name for Primary & Secondary
Primary was using KHR_action_indirect_count
Secondary was using KHR_draw_indirect_count
Standardise on KHR_draw_indirect_count
2026-06-05 16:16:24 +01:00
Jake Turner 44deaebd90 VK_Indirect test improvements
Check ALL overlays on ALL EIDs don't crash
Add some IndirectCount draws to VK_Indirect for testing overlays
Check overlays produce output and pixel history is not empty for each non-empty draw
Check overlays produce expected output for empty draws i.e. empty except for *Pass overlay modes
Check Quad Overdraw and Triangle Size overlays outputs match when comparing the Pass and Draw versions
2026-06-04 11:40:22 +01:00
baldurk 9de4a79859 Update tests to new descriptor interface 2024-04-10 18:58:52 +01:00
baldurk 0d9ea809dd Fix some test failures by consistently stripping gl_PerVertex_Var prefix 2023-11-17 18:47:47 +00:00
baldurk 634a8c381a Update test scripts to latest APIs and behaviour changes 2021-07-01 15:15:05 +01:00
baldurk 7149302680 Rename 'draw' or 'drawcall' to action
* There's not a good accepted terminology for this kind of event, and for
  historical reasons 'drawcall' has been the accepted term, even though
  that can be quite confusing when a dispatch or a copy is a 'drawcall'.
* This is particularly highlighted by the event browser filters where
  $draw() includes draws and dispatches, but $dispatch() only includes
  dispatches, it's hard to intuitively understand why $draw() matches all
  of these calls.
* As a result we've defined the term 'action' to cover these types of
  events in the same way that we defined 'event' in the first place to
  mean a single atomic API call.
2021-07-01 15:15:05 +01:00
baldurk 7ff7e0a71d Replace fixed C arrays with wrapper class in public interface
* These map more naturally to python tuples and are easier to wrap in and out.
* We also tidy up the FloatVecVal etc and standardise the members of
  ShaderValue.
2020-12-09 18:16:08 +00:00
baldurk 01ca197655 Fix tests broken with updated non-remapped postvs index data 2020-05-13 18:07:26 +01:00
baldurk bfcc484a7c Add tests of drawcall variants 2020-05-12 19:04:57 +01:00
baldurk ec0cb41c17 Fix vulkan tests looking for old variable name 2020-05-07 12:36:25 +01:00
baldurk 59f06a12f0 Fix crashes with indirect count draws in secondary command buffers
* We need to patch the event count in both primary and secondary command buffers
  in this case
2020-03-19 17:16:19 +00:00
baldurk ac77b7899d Remove VK_Indirect use of image comparisons 2020-03-19 17:16:19 +00:00
baldurk 06570ea7ad Remove backbuffer comparisons from test suite, simplify default triangle
* It's not particularly scalable and can be brittle to driver changes, and we
  can use targeted specific pixel tests to check what we really want - to see if
  the output has rendered correctly.
* Overlay tests still check files directly - this is a future refactor to
  remove.
2020-02-11 17:11:33 +00:00
baldurk d2cd2f0291 Check that vkCmdFillBuffer usage is properly populated in VK_Indirect 2020-01-27 20:45:07 +00:00
baldurk 211d1b694f Make VK_Indirect less sensitive to event IDs changing 2019-08-14 14:35:14 +01:00
baldurk 4cec51ff6a Use demo project name to determine test availability
* This is better than testing by platform/platform version, because we can check
  specifically for extensions and avoid running a test we know will fail because
  extensions aren't supported.
2019-05-23 14:03:47 +01:00
baldurk bd85073bb7 Fix tests using old CreateHeadlessWindowingData() function 2019-05-08 14:11:15 +01:00
baldurk 7ef8ed0a7a Drop the requirement for PIL in the tests, use pypng drop-in replacement
* This means we no longer need to import PIL from somewhere else if we run via
  renderdoccmd test functional
2019-02-15 18:17:06 +00:00
baldurk 354b37be56 Add support for VK_EXT_sample_locations 2019-02-05 18:40:31 +00:00
baldurk 73063703e6 Inherit indirect copies from secondary to primary cmdbufs. Closes #1251
* Updated VK_Indirect test to run everything in secondary command buffer as
  well.
2019-02-01 18:32:14 +00:00
baldurk a9151a8c0b Add testing framework useful for automated testing
* Built entirely independently of the main renderdoc build (for now).
* Contains python scripts & framework for running tests on a renderdoc build,
  which will be run nightly.
2018-11-29 14:47:20 +00:00