baldurk
ef391f383a
Make timeline bar key clearer to read
2018-02-19 18:07:12 +00:00
baldurk
6cf67f9e4f
Display matrices in multiple lines instead of a single line
...
* This makes it easier to preview without expanding the variables, and
also clarifies the row/column distinction in a "float3x4" since it's
immediately clear how many rows there are.
2018-02-19 11:54:09 +00:00
baldurk
2eb56e4279
Display matrix memory order in cbuffer type column. Refs #800
2018-02-19 11:53:20 +00:00
baldurk
cf1bd99d21
Add box frame shape around events list
2018-02-19 00:52:14 +00:00
baldurk
5b42e129f0
When clicking on usage events in the timeline bar, select closest event
2018-02-19 00:52:14 +00:00
baldurk
ba5a5cfb21
Allow resizing constant buffer preview columns
2018-02-19 00:52:14 +00:00
baldurk
04034c334b
Gather pixel history panels together instead of making new dock for each
2018-02-19 00:52:13 +00:00
baldurk
934800793a
Improve workflow for capture import/export
...
* If the export doesn't need buffers, we export directly from the loaded
capture file instead of re-loading it.
* Add progress bars for the load step so it shows what's happening
instead of looking stalled.
* Reduce compression rate on XML+ZIP buffers as it took too long trying
to compress when exporting large captures.
2018-02-19 00:52:13 +00:00
baldurk
dda5629426
Don't sort resource list in resource inspector every time
2018-02-16 13:33:58 +00:00
baldurk
0c7408b91e
Don't allow single clicking on autofit to toggle auto-autofit
2018-02-15 11:23:52 +00:00
baldurk
5c859b20a6
Don't use undefined map[index] = map.size()
...
* The LHS map[index] can get executed first before map.size() and we end
up with indices that are 1 higher than we expect
2018-02-13 21:10:07 +00:00
baldurk
cad5520238
Tweak the event browser to support richtext in drawcall names
...
* This lets Resource ID text become links to the resource inspector even
in drawcall names (like glBlitFramebuffer(src, dst)).
2018-02-13 21:10:06 +00:00
baldurk
bb2c98795c
Hook up autofit right-click shortcut, to always autofit
2018-02-12 20:48:10 +00:00
baldurk
ea5e88b99d
Use current item instead of last selected item in onclick handler
2018-02-12 20:48:04 +00:00
baldurk
d7ecf8a1b3
Add a context menu item in texture viewer to open in resource inspector
2018-02-12 20:48:02 +00:00
baldurk
eaa57f3e11
Add UI menu for importing from/exporting to other formats.
2018-02-12 20:48:00 +00:00
baldurk
57712ea691
Fix mesh output 'sync views' - need to walk parent stack to tableview
2018-02-12 20:47:59 +00:00
baldurk
8de37336ad
Adjust capture connection scrolling to be reasonable on the mouse wheel
2018-02-12 20:47:58 +00:00
baldurk
770903c9dd
Raise limit on number of frames to queue to 10 for now. Refs #871
2018-02-12 20:47:50 +00:00
baldurk
10649d9af3
Set number of frames to capture with instantaneous trigger. Refs #871
2018-02-12 16:58:05 +00:00
baldurk
6e96ef86c3
Remove our own PID from list of injectable processes
2018-02-12 12:53:35 +00:00
baldurk
a11adc72d0
Don't highlight capture commends as python
2018-02-12 11:32:14 +00:00
baldurk
1854eb3c85
Tweak analytics prompt wording and fix a typo
2018-02-12 11:31:57 +00:00
baldurk
80af9cfebf
Rename "Hook into Children" option
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* Because holy moly that's a really strange way to shorten the option.
2018-02-09 21:14:32 +00:00
baldurk
d3bf628394
Handle opening vulkan shaders that are not in a pipeline.
...
* Previously we were relying on the pipeline info create to initialise
the reflection for an entry point, now we do it on demand wherever it
is needed.
2018-02-09 19:03:55 +00:00
baldurk
5a5d8380ad
Persist texture save config between saves. Refs #862
2018-02-09 17:51:32 +00:00
baldurk
cbeb905ae6
Default to selected texture file format in save file browser. Refs #862
...
* We also do the reverse, if they selected a different extension we
update the selected format.
2018-02-09 17:51:31 +00:00
baldurk
b12475f808
Style scintilla to work on dark as well as light themes. Refs #862
2018-02-09 17:51:19 +00:00
baldurk
f6ccd537b6
Change shader edit controls from Ctrl-S / save to F5 / Refresh
...
* This is a bit less ambiguous and less confusing in the case where
someone is expecting a "compile" type button instead of "save changes"
type button.
2018-02-09 17:19:29 +00:00
baldurk
4f59cdb23d
Linux compile fix
2018-02-09 09:08:11 +00:00
baldurk
1f0fdcacce
Update window title after fetching shader stage
2018-02-09 01:32:50 +00:00
baldurk
e20a31d23f
Add friendlier error message when overwriting current file. Refs #862
...
* Only the currently open capture can save over its file, other captures
cannot overwrite it while it's in use.
2018-02-09 01:32:49 +00:00
baldurk
f044719b9a
Add file size limit of 2.25GB for uploaded captures
2018-02-09 01:32:46 +00:00
baldurk
fc37a4fa54
Check that we have openssl available in crash report dialog
2018-02-07 15:57:17 +00:00
baldurk
fd344b2803
Rename JDK browse button slot to properly get picked up
2018-02-07 12:09:30 +00:00
baldurk
a2e0bc82e9
Allow double-click & other shortcuts to inject into processes. Refs #862
2018-02-06 21:25:07 +00:00
baldurk
9614ee89c2
Use correct resource ID to fetch name in texture viewer status bar
2018-02-06 15:00:20 +00:00
baldurk
ccffa7656a
Specify byte range for cbuffers in D3D12 pipeline state
2018-02-06 00:21:10 +00:00
baldurk
2b64d6dfa7
Add options to change analytics settings after initial prompt
...
* We are also more explicit in code about disabling the analytics when
the opt-out is selected.
2018-02-06 00:21:09 +00:00
baldurk
e75b9f95b0
Consider a present the same as a copy for fetching output target
2018-02-06 00:21:09 +00:00
baldurk
96c487c8c0
Use absolute dimensions of viewport to calculate aspect ratio. Refs #856
...
* On vulkan the viewport height could be negative to flip the NDC, but
we don't care about its sign only its magnitude to calculate the
aspect ratio.
2018-02-02 17:29:12 +00:00
baldurk
ec68f9ec0e
Only print real bools as True/False, not anything that can convert
2018-02-02 16:09:25 +00:00
baldurk
d6b6fcf2c1
Only export NULLs if something actually went wrong!
2018-02-02 16:09:24 +00:00
baldurk
4733a43d00
Optimise rendering and combining of many pips in timeline bar
2018-02-01 18:25:30 +00:00
baldurk
6316a9747d
Add missing Qt include
2018-02-01 00:25:05 +00:00
baldurk
29f5d7e53d
Update file selection whenever an item is selected, not just clicked.
...
* This catches when you use typing to find an item, or select with the
arrow keys.
2018-01-31 21:08:24 +00:00
baldurk
b3d5704809
Don't try to make package debuggable if remote server has disconnected
2018-01-29 18:02:23 +00:00
baldurk
79f3f54b84
Add a spinner progress bar while running remote server command
2018-01-26 21:19:15 +00:00
baldurk
cb34a2daea
Revamp android patching to only check for (& change) the debuggable flag
...
* We don't consider anything else, this includes permissions or the
library being present. Since we no longer expect to patch in the
library we also don't check its version (however we leave the tag in
case it is useful in the future).
* If the user has root access we will never warn, assuming the injection
will work fine even without the debuggable flag.
2018-01-26 21:19:14 +00:00
baldurk
643db8042b
Tweak live capture again - feels more natural with buttons on the right
2018-01-26 15:33:18 +00:00