baldurk
7286da50dc
Fix compilation error
2022-08-10 21:27:48 +01:00
baldurk
cbb8399d3e
Fix incorrect offset reading integer texture sampling results on D3D
2022-08-10 14:56:44 +01:00
baldurk
855ad1afed
Fix instruction number on DXBC instruction info
2022-08-10 14:56:44 +01:00
baldurk
e061ea3b2e
Improve handling of compilers & command line for edited shaders
...
* We store the compiler used (when known) in shader debug info and use that to
select the compiler for editing as even higher priority than the default for a
given language/encoding combination.
* We also ensure that for known tools we add the input and output parameters
last, after any custom parameters, so that they are always present regardless
of what the user puts in.
2022-08-10 14:56:44 +01:00
baldurk
e29d48a2a8
Propagate command line arguments from DebugEntryPoint
2022-08-10 14:56:44 +01:00
baldurk
8bf0c22d66
Don't deserialise an array that's NULL
...
* This should only happen if serialisation corruption is detected, but in that
case we don't want to crash.
2022-08-10 14:56:44 +01:00
James0124
2354d656db
Fix duplicate vkQueueSubmit2 events when commandBufferInfoCount == 0
...
Add a "No Command Buffers" virtual label action, preventing `WrappedVulkan::ContextProcessChunk` from adding a duplicate event.
2022-08-08 16:21:07 +01:00
baldurk
c64406b18f
Accumulate timings for fake markers last. Closes #2679
...
* Fake markers have higher EIDs than their children, unlike normal markers.
2022-08-08 10:18:04 +01:00
baldurk
a8f0fb1736
Stop forcing references for resourced invalidated by freed bound memory
2022-08-07 18:56:11 +01:00
baldurk
0a39b3d6e8
Add a wrap script with env var to work around Android bug. Refs #2651
2022-08-05 16:17:17 +01:00
baldurk
cf4bc68806
Disable shortening/shadow warnings on android
...
* There are a lot of these issues in system or LLVM headers
2022-08-05 14:08:45 +01:00
baldurk
be4f10557c
Update vulkan header files to latest
2022-08-05 13:29:16 +01:00
baldurk
33ea305efd
Show message in connection window for unsupported API capture
...
* This is helpful when the normal overlay is not available or visible such as in
VR headsets
2022-08-05 13:03:32 +01:00
baldurk
69378f5c73
Fix warning on integer cast
2022-08-04 18:54:58 +01:00
baldurk
94d1ce3917
Cache text for GPUAddress values properly
2022-08-04 16:56:32 +01:00
baldurk
ea6f8186fb
Expose lower_bound function in rdcflatmap
2022-08-04 16:55:52 +01:00
baldurk
958f73cfec
Treat GPU pointers as 8-byte unsigned integers for typing purposes
2022-08-04 16:55:42 +01:00
baldurk
f1d513f313
Refactor reserved slots in opaque pointer variables to use helpers
2022-08-04 13:39:48 +01:00
Remi Palandri
04a18ac735
disable loadOp override if fastest level
2022-08-04 10:08:14 +01:00
baldurk
c387234c7f
Fix compile error
2022-08-03 22:37:58 +01:00
baldurk
234fdc886b
Fix signed compile warning
2022-08-03 22:23:38 +01:00
baldurk
826ec45594
Add missing struct reference in docs
2022-08-03 22:23:11 +01:00
baldurk
41769fe232
Fix missing DOCUMENT()
2022-08-03 18:56:20 +01:00
baldurk
e1cc50dd08
Match "arrayed" bindings correctly in D3D12
2022-08-03 17:44:11 +01:00
baldurk
19d8a064d6
Fix invalid DXIL for clamping D3D12 bindless feedback
2022-08-03 17:44:11 +01:00
baldurk
ea35f0df0c
texture formats that aren't matrices shouldn't be marked row major
2022-08-03 17:44:11 +01:00
baldurk
db1f17476e
Track variables being changed across steps/runs
...
* This allows us to more accurately display those that have been modified since
the last step, when a source-level step covers multiple instruction-level
steps.
* We also do our own sorting of source variables based on how recently they were
updated. This applies in both directions, so stepping backwards and
'reversing' a variable change will also count as a recent update.
2022-08-03 17:44:11 +01:00
baldurk
935fa49c98
Store source vars data per-instruction rather than per-state
...
* Since the source vars data doesn't change for a given instruction, we can pre-
calculate it and save time on re-calculating per-state.
* Note callstack *can* change per-state on SPIR-V where the same instruction can
be reached by different flow paths, so the callstack remains part of the per-
state data.
2022-08-03 17:44:11 +01:00
Robin Liu
b06df5dd47
Supress shadow warning for ggp platform.
2022-08-03 17:43:35 +01:00
Robin Liu
80935c1657
Fix compilation warnings for ggp platform.
...
This fix the warning about comparison of integers of different signs.
2022-08-03 17:43:35 +01:00
Remi Palandri
6b0c3a51ce
remove unecessary log entries in vk_core
2022-08-03 10:32:32 +01:00
baldurk
d59e0bd70a
Only ignore files with no filename and no contents. Closes #2673
2022-08-03 10:30:22 +01:00
baldurk
423da6b377
Clamp invalid descriptor indices in D3D12 to avoid writing out of bounds
2022-08-01 20:40:03 +01:00
baldurk
f78570dcb3
Fix some D3D12 debug warnings
2022-08-01 20:40:03 +01:00
baldurk
65581ca322
Subtract per-draw index byte offset from index buffer size
2022-08-01 20:40:03 +01:00
baldurk
50919f5cfa
Fix wrong API being used for cloned child GL contexts
2022-08-01 20:40:02 +01:00
Jake Turner
b1b17efb9c
Support dummy Wrapped Metal objects for replay
...
Metal replay serialization uses dummy wrapped metal objects ie.
case MetalChunk::MTLLibrary_newFunctionWithName:
return m_DummyReplayLibrary->Serialise_newFunctionWithName(ser, NULL, NULL);
case MetalChunk::MTLRenderCommandEncoder_setRenderPipelineState:
return m_DummyReplayRenderCommandEncoder->Serialise_setRenderPipelineState(ser, NULL);
case MetalChunk::MTLBlitCommandEncoder_endEncoding:
return m_DummyReplayBlitCommandEncoder->Serialise_endEncoding(ser);
Reuse the same constructor with NULL real metal object instead of making a new constructor
2022-08-01 12:35:59 +01:00
Jake Turner
32d4856a0c
Metal-CPP: correct NS::View::setLayer parameter
...
Change parameter to be "CA::Layer*" instead of "void*"
2022-08-01 12:35:18 +01:00
Jake Turner
92fdfa097f
Remove unused ObjC helper methods
...
This helper method is now implemented by Metal-CPP
void ObjC::Get_defaultLibraryData(bytebuf &buffer);
2022-08-01 12:35:18 +01:00
Jake Turner
4e3d43bb36
Use NS::Bundle* & NS::Data* API instead of helpers
...
Replaced call to ObjC::Get_defaultLibraryData() by using NS::Bundle* and NS::Data* methods directly from C++
2022-08-01 12:35:18 +01:00
Jake Turner
02a1ac8192
Metal-CPP: extend NS:Data* & NS::Bundle* methods
...
Add:
NS::String* NS::Bundle::pathForResource(const class String* pName, const class String* pExt) const;
NS::Data *NS::Data::dataWithContentsOfFile(const String* path);
const void* NS::Data::bytes() const;
2022-08-01 12:35:18 +01:00
Jake Turner
fdb5aade87
Remove unused ObjC helper methods
...
These helper methods are now implemented by Metal-CPP
Deleted:
MTL::Texture *ObjC::Get_Texture(MTL::Drawable *drawable);
CA::MetalLayer *ObjC::Get_Layer(MTL::Drawable *drawable);
void ObjC::CAMetalLayer_Set_drawableSize(void *layerHandle, int w, int h);
void ObjC::CAMetalLayer_Set_device(void *layerHandle, MTL::Device *device);
void ObjC::CAMetalLayer_Set_pixelFormat(void *layerHandle, MTL::PixelFormat format);
CA::MetalDrawable *ObjC::CAMetalLayer_nextDrawable(void *layerHandle);
void CALayer_GetSize(void *layerHandle, int &width, int &height);
2022-08-01 12:35:18 +01:00
Jake Turner
bb87da9dbd
Use CA::MetalDrawable* API instead of ObjC helpers
2022-08-01 12:35:18 +01:00
Jake Turner
e938d4eea2
Metal-CPP: extend CA::MetalLayer* methods
...
Added:
void setDevice(const MTL::Device *pDevice);
void setPixelFormat(const MTL::PixelFormat format);
void setDrawableSize(const CGSize size);
CA::MetalDrawable* nextDrawable();
CGFloat contentsScale() const;
CGRect bounds() const;
2022-08-01 12:35:18 +01:00
baldurk
44a1de01d4
Bump version to v1.22
2022-07-28 17:52:50 +01:00
baldurk
98a93408c6
Handle subpasses with unused color attachments in pixel history
v1.21
2022-07-27 14:56:43 +01:00
baldurk
a33eb5fcb1
Allow reinterpreting formats of constant blocks that have bytes backing
...
* Even without a true buffer, as long as we have access to the bag of bytes and
a non-opaque layout we can allow reinterpreting.
2022-07-25 10:08:59 +01:00
baldurk
5d51b524c6
Fix interpreting and declaring buffer formats that include pointers
2022-07-25 10:08:59 +01:00
Jake Turner
ce60dd40b1
Tweak to compile with Apple Clang v13.0
...
macos-11 Apple Clang does not support -Wno-unused-but-set-variable
To fix CI
error: unknown warning option '-Wno-unused-but-set-variable'; did you mean '-Wno-unused-const-variable'? [-Werror,-Wunknown-warning-option]
2022-07-22 18:45:45 +01:00
Jake Turner
f6baad2a0f
Update mac CI to use macos-11 instead of 10.15
...
To fix Mac CI
The macOS-10.15 environment is deprecated, consider switching to macos-11(macos-latest), macos-12 instead. For more details see https://github.com/actions/virtual-environments/issues/5583
2022-07-22 18:45:45 +01:00