baldurk
c539510da8
Only flip uncompressed texture data out of GL when saving to disk
...
* When transferring over the network, we keep texture data consistently
in GL origin-bottom-left order. This means we can just flip images on
display and otherwise have things consistently behaving, while still
preserving the behaviour of flipping on saving to disk to try and
mostly 'do the right thing' when saving an image.
* The behaviour should be the same as before except for remote proxying
which is fixed. The behaviour for GL is still that compressed images
saved as compressed will appear to flip vertically from what is
natively displayed in the UI, but I think this is the only sensible
way to behave (and anyway, flipping compressed images is far too
involved to be worthwhile).
2016-08-24 15:53:59 +02:00
baldurk
ebb889a7ee
Report supported windowing systems from replay, and choose which to use
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* This is primarily for vulkan, which supports either xlib or xcb (and
not necessarily both). GL still only supports xlib, windows and
android only support one system regardless of API.
* This should also support xlib again for fetching keystates etc.
2016-07-22 18:23:30 +02:00
baldurk
5f28b745a2
Format code according to newly added clang-format
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_ /)
mo / )
|/)\)
/\_
\__|=
( )
__)(__
_____/ \\_____
| _ ___ _ ||
| | \ | | \ ||
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| |_/ | |_/ ||
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| | \. _|_. | . ||
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|repository history||
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* | * ** * ** |** **
\))ejm97/.,(//,,..,,\||(,,.,\\,.((//
2016-05-22 19:41:53 +02:00
baldurk
1047b5c750
Minor typo fix
2016-04-17 13:58:56 +02:00
Cory Bloor
45a0f62139
Add about dialog to qrenderdoc
2016-04-17 04:48:15 -06:00
Cory Bloor
f9763992ee
Relax size constraints on mul entry box
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The given fixed size is far too small. Removing the maximum size and
allowing it adjust to its preferred size should fix this problem.
2016-04-17 03:31:43 -06:00
baldurk
70b99a4412
Remove antiquated 'multiple frames in one capture' support.
...
* Cleans up the code a bunch, this support is unlikely to ever return
and if it does it will need a rethink anyway.
2016-04-13 00:28:09 +02:00
baldurk
c746957fb2
linux compile fixes
2016-02-07 18:50:04 +01:00
baldurk
290b695a6b
Linux compile fixes
2016-02-07 18:49:33 +01:00
baldurk
f9b69b1002
QRenderDoc: Fetch texid to display correctly for Present() calls
2016-02-07 18:44:26 +01:00
baldurk
48248c460c
Update qrenderdoc to handle vulkan pipeline state
2016-02-07 18:42:13 +01:00
baldurk
f43051a1ca
Make QRenderDoc main window a bit bigger by default
2016-02-07 18:41:24 +01:00
baldurk
332c5e4289
Implement a rather hacky PickPixel implementation
2016-02-07 18:38:46 +01:00
baldurk
1fd451e907
Remove locked tabs because they're irritating while they're just a test
2016-02-07 18:38:18 +01:00
baldurk
6eef0e0649
Pass screen index (so you can guess 0), fix Qt to display
2016-02-07 18:38:17 +01:00
baldurk
cf8c3fdc8c
Linux compile fix
2015-07-19 09:20:28 +02:00
baldurk
1f5c8a450a
linux compile fixes
2015-07-10 18:08:24 +02:00
baldurk
0cacba09ee
Make EID column a little narrower
2015-07-10 17:54:41 +02:00
baldurk
45c9bfbc37
Add thumbnail strip placeholders
2015-07-10 17:54:07 +02:00
baldurk
87f085d588
A bit more placeholder UI around the texture display rect
2015-07-10 17:13:05 +02:00
baldurk
b0a168ef47
Use FlowLayout for texture viewer toolbars, do layout at runtime
2015-07-10 16:38:47 +02:00
baldurk
0837e66939
Placeholder UI of texture viewer toolbar
2015-07-10 16:38:46 +02:00
baldurk
a922241b48
Bit more placeholder TextureViewer API
2015-07-10 16:38:45 +02:00
baldurk
c1344c2ff3
Implement jump and find functionality in event browser
2015-07-10 16:38:42 +02:00
baldurk
97920b7b31
re-indent Qt code to match rest of C++ code
2015-07-10 16:38:41 +02:00
baldurk
9276cb875f
Hook up the jump/find bars
2015-07-10 16:38:41 +02:00
baldurk
fa4e98d1f7
Add UI for find, jump to event and bookmark toolbars (not implemented)
2015-07-10 16:38:40 +02:00
baldurk
7eded723a9
Implement event browser time drawcalls button
2015-07-10 16:38:39 +02:00
baldurk
4f5673941d
Implement load-log-by-commandline behaviour
2015-07-10 16:38:37 +02:00
baldurk
a405ee13ca
Loads of changes, fix thread & invoke helpers, skeleton of Core working
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* GUIInvoke helper changed to use QMetaObject::invokeMethod which works
on threads better.
* LambdaThread helper class now has a thread member, it doesn't derive
from thread (this seems to be recommended practice).
2015-07-10 16:38:34 +02:00
baldurk
7dcb079389
Temporary (non-running) test of invoking via lambdas GUI->Renderer->GUI
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* This won't run properly but it's just to test that we can get this
compiling.
2015-07-10 16:38:32 +02:00
baldurk
93dfd014a2
Fix pathing on resources.qrc from EventBrowser being moved
2015-07-10 16:38:29 +02:00
baldurk
58f5e1181d
Fixups for compiling with new file organisation
2015-07-10 16:38:28 +02:00
baldurk
56c4b23c7a
Organise source files a bit more, add Core class
2015-07-10 16:38:26 +02:00