baldurk
a1a3d7dfdb
Reset hover/pick swatch back to black when closing a log
2017-02-14 19:14:52 +00:00
baldurk
fbae19f622
Add custom shader handling to texture viewer
2017-02-14 19:14:52 +00:00
baldurk
2ce133812f
Set font size to 12 on pipeline flowchart
2017-02-14 19:14:52 +00:00
baldurk
871a48d7fa
Add flowchart custom widget to show select pipeline stages
2017-02-13 19:20:25 +00:00
baldurk
1fe36fc90f
Connect up the simple help menu entries for opening websites/docs/log
2017-02-13 19:20:24 +00:00
baldurk
2bbbeb3369
Reskin the about dialog slightly, switch to an SVG logo
2017-02-13 19:20:23 +00:00
baldurk
ea7cee9d13
Make the find behaviour in event browser to be a bit more 'sticky'
...
* Clicking away from the find box doesn't lose your highlight/search,
and if you open find again it has the previous search text there.
2017-02-13 19:20:23 +00:00
baldurk
f8ed197318
Add static resources collection with pre-constructed QPixmaps & QIcons
...
* Apart from making the code cleaner when accessing them, creating these
from strings can be slow if you do it often enough (e.g. once per
resources for action/action_hover in pipeline state view).
2017-02-13 19:20:22 +00:00
baldurk
fa33d883ac
Don't make a blocking call to the UI from render thread
2017-02-13 19:20:21 +00:00
baldurk
99fc18e162
Add "min-max" naming in EID column for marker regions
2017-02-13 19:20:21 +00:00
baldurk
1100f36d77
Add toolbar buttons for previous/next drawcall step
2017-02-13 19:20:20 +00:00
baldurk
0c79d778e9
Add shortcuts for functionality in event browser
2017-02-13 19:20:13 +00:00
baldurk
55e5bcca61
Implement bookmark handling in the event browser
2017-02-13 14:29:13 +00:00
baldurk
8630f82db3
Update shader viewer to support editing and debugging of shaders
2017-02-10 21:48:50 +00:00
baldurk
235167f6df
Extract out shader saving code into common pipeline state viewer
2017-02-10 21:48:49 +00:00
baldurk
73a694904a
Fix pixel history context menu not appearing
2017-02-10 21:48:49 +00:00
baldurk
354a2707ae
Avoid copying large structs, prefer to pass by reference
2017-02-10 21:48:46 +00:00
baldurk
af0faeea44
Fix compilation on OS X - include headers for powf
2017-02-10 12:08:49 +00:00
baldurk
59b28e6843
Fix compilation warning about int/uintptr casts
2017-02-10 01:52:26 +00:00
baldurk
5588686fd7
Mitigate remote probe thread delaying full shutdown of program
2017-02-09 23:22:09 +00:00
baldurk
4d8e799a0e
Add pixel history window
2017-02-09 23:21:45 +00:00
baldurk
2285b209c3
Access CaptureContext & RenderManager by reference, not pointer
...
* Neither of these can or should be NULL so enforce it explicitly.
2017-02-09 19:28:24 +00:00
baldurk
0d141b6d7e
Add TODOs that were missing in a couple of places
2017-02-09 19:28:24 +00:00
baldurk
3d2c4a5b32
Correct checking for remote support (it was stubbed out without a TODO)
2017-02-09 19:28:23 +00:00
baldurk
c2c8346699
Fix some UIC warnings about duplicated object names
2017-02-09 19:28:23 +00:00
baldurk
e1d180246c
Add dialog for both managing remote hosts (add/remove) and attaching
2017-02-09 19:28:23 +00:00
baldurk
47be248cad
Don't run slow blocking remote probes on UI thread
2017-02-09 19:28:23 +00:00
baldurk
a685621b3f
Remove help button from dialogs
2017-02-09 19:28:23 +00:00
baldurk
c5adc7a4ed
Use relative paths for 3rdparty headers, don't add to search paths
...
* Unfortunately scintilla assumes its headers are all in the search path
so where possible we only add those folders when compiling scintilla
source, not our own.
2017-02-09 19:28:22 +00:00
baldurk
9e47ed53b5
Move resources.qrc into Resources/ folder
2017-02-09 19:28:22 +00:00
baldurk
9c03eb69bc
Add remote file browsing dialog
2017-02-09 19:28:21 +00:00
baldurk
4ec3b4dce3
Add support for remote context capture and replay, including Android
...
* Still missing is remote file/folder browsing, and managing remote
hosts adding/removing etc.
2017-02-09 19:28:21 +00:00
baldurk
267ad262ee
Add dialog for suggesting remote replays for non-local captures
2017-02-09 19:28:21 +00:00
baldurk
7c422e3651
Add Load/Save functions around Deserialize/Serialise in config
...
* This lets us do some processing before saving and after loading
regardless of the path the load/save takes.
2017-02-09 19:28:21 +00:00
baldurk
f4bd51fc21
Revamp progress dialogs to abstract away most of the handling
2017-02-09 19:28:20 +00:00
baldurk
5969160712
Add debug messages refresh when new messages are detected at runtime
2017-02-09 19:28:20 +00:00
baldurk
6cf0179cc8
Add code to display buffer viewer to D3D12/GL/Vulkan pipeline views
2017-02-09 19:28:20 +00:00
baldurk
fb1dfbd184
Add ordered list editor for configuring shader search paths in settings
2017-02-09 19:28:20 +00:00
baldurk
ef6d6b3271
Change some default initialisation to memsets, work around gcc ICE
2017-02-03 21:59:13 +00:00
baldurk
7357d1018e
Linux compile fixes
2017-02-03 21:30:45 +00:00
baldurk
cf1ef45a5e
Add settings dialog for Qt
2017-02-03 20:11:06 +00:00
baldurk
923dfbd6fb
Add Qt version of statistics viewer
2017-02-03 20:11:06 +00:00
baldurk
716aa7bbd4
Fix very scary bad mismatched pointers when defining buffer data range
2017-02-03 20:11:05 +00:00
baldurk
346550e012
Add debug message view to Qt
2017-02-03 20:11:04 +00:00
baldurk
e29fb14ade
Fix empty pixmap for debug messages alternating icon
2017-02-03 11:57:56 +00:00
baldurk
860aab1f0f
Add save log menu handler
2017-02-03 11:57:16 +00:00
baldurk
477df04072
Make sure we're on a consistent event before calling OnLogFileLoaded
...
* Certain panels like BufferViewer assume there is a current drawcall
at startup and not an invalid event ID like 0. Normally the event
browser is loaded first and sets the event ID, but if it's later in
the list this will break.
2017-02-01 11:17:56 +00:00
baldurk
0a611417c1
Check drawcall is valid before checking draw properties
2017-02-01 10:03:51 +00:00
baldurk
55b3105905
Initialise cached column count to 0
2017-02-01 10:03:50 +00:00
baldurk
9690db525b
Add support for raw buffer views (not mesh output)
2017-01-26 23:31:58 +00:00