baldurk
a901fc0d5b
Fix isRunning check - just wait for m_Thread to be NULL
2016-10-07 15:58:43 +02:00
baldurk
2be29d9229
Move Following struct declaration to header, add per-texture settings
2016-10-05 20:20:19 +02:00
baldurk
3ea107fd6c
Don't race to a double-delete, LambdaThread deletes its own thread
2016-10-05 20:20:19 +02:00
baldurk
044c16a0a3
Switch to helper functions for blocking dialogs (file and message)
...
* To continue the workaround for QTBUG-56382 we need to run our own
manual message loop for dialogs as well. We only use a couple so we
can just run it through a handful of thin wrappers.
2016-10-05 16:52:05 +02:00
baldurk
86623528bf
Work around QTBUG-56382 with manual event loop flushing
...
* See https://bugreports.qt.io/browse/QTBUG-56382 for more details -
creating DXGI swapchains adds a windows hook, and enough windows hooks
forces out Qt's internal hook which it relies upon for proper event
processing.
2016-10-05 16:52:05 +02:00
baldurk
d1cda249e2
Don't 'use' hidden thumbnails with items we're not going to show
2016-10-05 16:52:04 +02:00
baldurk
74c7820c18
Fix typo - don't use the wrong variable
2016-10-05 16:52:03 +02:00
baldurk
c47ab2c515
Fix for conflicts between X headers and Qt due to overlapping #defines
2016-10-05 01:13:09 +02:00
baldurk
924b973c5b
Remove duplicated files listed in qt project
2016-10-05 01:13:08 +02:00
baldurk
a8ca89e0f5
Fix compile warnings
2016-10-05 01:13:08 +02:00
baldurk
b14135a22e
Compile fix, typo'd variable name
2016-10-05 01:08:49 +02:00
baldurk
ea81c9ef8e
Move includes to header file for Display/xcb_connection_t definitions
2016-10-04 20:13:57 +02:00
baldurk
da992e9c3e
Add following and populating thumbnails
...
* This is buggy - the UI seems to hang at random until you switch away
and back, some event I guess is stalling the queue somehow but it's
still pumping events.
2016-10-04 19:54:35 +02:00
baldurk
6668b44153
Update Core filename to CaptureContext in qt project
2016-10-04 19:54:34 +02:00
baldurk
525fb3faf1
Refresh thumbnail strip layout when it becomes visible
2016-10-04 19:54:34 +02:00
baldurk
9b3e0176dc
Pass clicked event from resource preview members to signal
2016-10-04 19:54:33 +02:00
baldurk
591ad38e48
Pass MouseEvent through label click signal
2016-10-04 19:54:33 +02:00
baldurk
fe1e86d35a
Fill out pipeline state with API pipelines
2016-10-04 19:54:32 +02:00
baldurk
39bfe99ae5
Implement common pipeline state abstraction
2016-10-04 19:54:32 +02:00
baldurk
0b6b6b3e86
Add MIT License comment to the head of all source files
2016-10-04 19:54:31 +02:00
baldurk
e91634004f
Rename Core to CaptureContext
2016-10-04 19:54:31 +02:00
baldurk
7e35a6a7ba
Implement remaining functions needed on resource preview widget
2016-10-04 19:54:29 +02:00
baldurk
2577218e32
Add thumbnail strip widget to manage sizing and layout of thumb previews
2016-10-04 19:54:28 +02:00
baldurk
7bb9c36de4
Switch from QList to QVector for internal storage.
2016-10-04 19:54:28 +02:00
baldurk
ed56e3a603
Default to 0,0 picked location so the pixel context doesn't flicker
2016-10-04 19:54:27 +02:00
baldurk
f930154be7
Rename thumb lists to input/output
2016-10-04 19:54:26 +02:00
baldurk
1db8aaca5f
ResourcePreview changed to fixed size (sized by thumbstrip) & clickable
2016-10-04 19:54:25 +02:00
baldurk
ca8cc98be6
Add RDLabel, an expanded QLabel
2016-10-04 19:54:25 +02:00
baldurk
7ec3049844
Rename LineEditFocusWidget to RDLineEdit
...
* It seems due to deficiencies in Qt's design, there will be a
substantial need for these small custom subclasses just to add basic
functionality that should have been present in the original. So we'll
adopt a naming scheme of QFooBar -> RDFooBar for this 'almost the
same widget' type subclassing, compared to more custom/changed ones.
2016-10-04 19:54:24 +02:00
baldurk
39cd42882b
Add a ResourcePreview widget
2016-10-04 19:54:24 +02:00
baldurk
c8015b9e99
Populate mip/slice dropdowns and allow selecting which is visible
2016-10-04 19:54:23 +02:00
baldurk
9489e4e4d1
Don't try to close & delete a NULL thread
2016-10-04 19:54:23 +02:00
baldurk
df77ef6cbe
Make sure thread is closed before shutdown
2016-10-04 19:54:22 +02:00
baldurk
97130b25d8
Add selection of background colour (or checkerboard pattern)
2016-10-04 19:54:22 +02:00
baldurk
5135fd6a56
When selecting a marker, select the next 'real' draw instead
2016-10-04 19:54:21 +02:00
baldurk
7f3a61d3fa
Add pixel context view
2016-10-04 19:54:20 +02:00
baldurk
54225f1133
Hook up channels and overlay widgets
2016-10-04 14:40:10 +02:00
baldurk
62e18306de
Add a helper macro for simple async render thread invokes
2016-10-04 14:40:09 +02:00
baldurk
6d22781610
Set a timeout on the render manager thread
2016-10-04 14:40:09 +02:00
baldurk
1b4e1acea9
Add remaining resources from renderdocui
2016-10-04 14:40:08 +02:00
baldurk
59c5267e24
Set up remaining widgets etc in texture viewer
2016-10-04 14:40:07 +02:00
baldurk
eaed889e62
Implement zooming and scaling
2016-09-30 18:18:07 +02:00
baldurk
827815d34e
Implement scrolling the texture
2016-09-30 16:20:24 +02:00
baldurk
96fce23e69
Update the texture details part of the status bar
2016-09-30 14:24:12 +02:00
baldurk
158c67439b
Set to last event on startup in EventBrowser
2016-09-30 14:22:23 +02:00
baldurk
6b26535659
Set cursors properly on render container, make status bar a flowlayout
2016-09-30 13:57:16 +02:00
baldurk
b8910141eb
Set up the texture viewer status bar text
2016-09-30 10:50:29 +02:00
baldurk
73be3b224b
Do some more to try and stay sane during drags and docks.
...
* This needs more improvement but it's not worth going any further down
this route for now, it can be polished up later.
2016-09-30 10:50:29 +02:00
baldurk
2f63389b8b
Only look at valid suggestions of docks, not docks in other managers
2016-09-30 10:50:29 +02:00
baldurk
a356aef23f
Set default dimensions for main window to 1200x800 (if no layout)
2016-09-30 10:50:29 +02:00