baldurk
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ba58a53684
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Temporary hack - don't create GLXWindow outside and pass in
* I'll need to see if it's possible to do GL-side replay if I'm just
passed an xlib Window.
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2016-02-07 18:38:07 +01:00 |
|
baldurk
|
d1d01c2401
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Set window as window. Duhhh
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2016-02-07 18:38:06 +01:00 |
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baldurk
|
84472deeb2
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Use m_SwapChainInfo[] to get backbuffer image at end of frame
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2016-02-07 18:38:05 +01:00 |
|
baldurk
|
5a6b65e215
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Make sure vkCmdPipelineBarrier is passed array of pointers
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2016-02-07 18:38:04 +01:00 |
|
baldurk
|
2b4762c3c5
|
Register the memory and image created for fake swap images
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2016-02-07 18:38:03 +01:00 |
|
baldurk
|
12b0de281d
|
make sure to fully initialis eserialised image memory barrier structs
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2016-02-07 18:38:02 +01:00 |
|
baldurk
|
0ea599359d
|
Give vkBeginCommandBuffer a begin info struct
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2016-02-07 18:38:02 +01:00 |
|
baldurk
|
780c2e59bc
|
create command pool & command buffer for our own uses
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2016-02-07 18:38:01 +01:00 |
|
baldurk
|
c80c3d0118
|
CreateInitialContents is needed for serialisation matching
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2016-02-07 18:38:00 +01:00 |
|
baldurk
|
254f6cc7e1
|
Make sure to bind image memory for fake backbuffers
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2016-02-07 18:37:59 +01:00 |
|
baldurk
|
7146f59b71
|
Set arrays to NULL if their serialised count is 0
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2016-02-07 18:37:58 +01:00 |
|
baldurk
|
67432fbde6
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attachment bind info isn't POD, can't serialise as POD array
|
2016-02-07 18:37:57 +01:00 |
|
baldurk
|
a27e319fac
|
NULL out optional objects if they're not present
|
2016-02-07 18:37:57 +01:00 |
|
baldurk
|
38c2803389
|
SerialiseObject must use MakeRes to get type info
|
2016-02-07 18:37:56 +01:00 |
|
baldurk
|
c31fad9570
|
shaders add parents on shadermodules, pipelines on shaders & cache
* This is needed since these can objects be deleted afterwards.
|
2016-02-07 18:37:55 +01:00 |
|
baldurk
|
eac80ae429
|
set resolveAttachments to NULL in case there are no resolves
|
2016-02-07 18:37:54 +01:00 |
|
baldurk
|
53fe4bec2c
|
Make sure to set arrays to NULL explicitly so they are allocated
|
2016-02-07 18:37:53 +01:00 |
|
baldurk
|
ad5276b390
|
set immutable samplers array to NULL if there are none
|
2016-02-07 18:37:52 +01:00 |
|
baldurk
|
8cb5066422
|
serialise renderpass create info properly
|
2016-02-07 18:37:52 +01:00 |
|
baldurk
|
0c7eeac16d
|
Try recording & applying image transitions
|
2016-02-07 18:37:51 +01:00 |
|
baldurk
|
31367ac379
|
Add some transition debug logging, and allow arraySize=0 to mean =1
|
2016-02-07 18:37:50 +01:00 |
|
baldurk
|
30a504217b
|
serialise out swapchain image info and create fake images on replay
|
2016-02-07 18:37:49 +01:00 |
|
baldurk
|
da75a145a0
|
serialise missing sType/pNext
|
2016-02-07 18:37:48 +01:00 |
|
baldurk
|
9edc9bb167
|
Add util function to identify depth stencil formats
|
2016-02-07 18:37:47 +01:00 |
|
baldurk
|
b3766dfebf
|
Hook Get*MemoryRequirements functions
|
2016-02-07 18:37:47 +01:00 |
|
baldurk
|
228babc714
|
process pipeline barrier chunk
|
2016-02-07 18:37:46 +01:00 |
|
baldurk
|
6d2beec3ef
|
handle WSI enum
|
2016-02-07 18:37:45 +01:00 |
|
baldurk
|
f8a44d0b12
|
Handle create swap chain and get swap chain info chunks
|
2016-02-07 18:37:44 +01:00 |
|
baldurk
|
3ceca5572b
|
Skip creating initial contents on replay for now
|
2016-02-07 18:37:43 +01:00 |
|
baldurk
|
1edc110139
|
Rejig creation of instance/physical devices on replay.
* In future maaaaybe this should happen in Initialise(). Not sure. If we
can assume the vkCreateInstance is the first chunk then maybe not?
|
2016-02-07 18:37:42 +01:00 |
|
baldurk
|
75c62479d9
|
Temporary hack until vk_hooks_linux.cpp is replaced - populate func ptrs
|
2016-02-07 18:37:42 +01:00 |
|
baldurk
|
ab482edcc1
|
Hack for linux loading vulkan dynamic lib
|
2016-02-07 18:37:41 +01:00 |
|
baldurk
|
fa621c61b2
|
Serialise out command pools
|
2016-02-07 18:37:40 +01:00 |
|
baldurk
|
0004a70984
|
Serialise layers enabled in device create info
|
2016-02-07 18:37:39 +01:00 |
|
baldurk
|
ec309b553f
|
Serialise through sType, and make sure pNext is set/asserted to NULL
|
2016-02-07 18:37:38 +01:00 |
|
baldurk
|
d6cc100d83
|
Serialise flags fields as strongly typed enums where possible.
|
2016-02-07 18:37:37 +01:00 |
|
baldurk
|
727b1cac7d
|
Since we're mapping while idle (for now), need to unmap while idle too.
|
2016-02-07 18:37:36 +01:00 |
|
baldurk
|
5c4593edfc
|
When a map is for size 0, map the whole allocation
|
2016-02-07 18:37:36 +01:00 |
|
baldurk
|
3706f4084b
|
Add a bunch of ugly hacks to prevent initial states being needed
|
2016-02-07 18:37:35 +01:00 |
|
baldurk
|
af416b9022
|
Add in a super ultra hack because demo programs are using xcb
|
2016-02-07 18:37:34 +01:00 |
|
baldurk
|
245dccd7ba
|
Don't destroy a callback we didn't create
|
2016-02-07 18:37:33 +01:00 |
|
baldurk
|
0e8c24031a
|
Fix assert on struct type
|
2016-02-07 18:37:32 +01:00 |
|
baldurk
|
ff0ed61ba3
|
Fix loop conditions to be actually a condition
|
2016-02-07 18:37:31 +01:00 |
|
baldurk
|
aab20b239e
|
Hook & handle device and instance GetProcAddr functions
|
2016-02-07 18:37:30 +01:00 |
|
baldurk
|
18f16ea43f
|
Fix assert condition
|
2016-02-07 18:37:30 +01:00 |
|
baldurk
|
82a84ea6f0
|
Serialise out a chunk and create resource record for swap images
|
2016-02-07 18:37:29 +01:00 |
|
baldurk
|
c1adf143c8
|
Need to fixup our own command buffer for our purposes
|
2016-02-07 18:37:28 +01:00 |
|
baldurk
|
ecab81f9b2
|
Don't create debug message callback if we don't have it
|
2016-02-07 18:37:27 +01:00 |
|
baldurk
|
3c0a69d6e1
|
Support the right WSI extension name
|
2016-02-07 18:37:26 +01:00 |
|
baldurk
|
497f6176e7
|
Add vulkan driver based on mantle work, with linux hooks based on GL
|
2016-02-07 18:37:25 +01:00 |
|