baldurk
70b99a4412
Remove antiquated 'multiple frames in one capture' support.
...
* Cleans up the code a bunch, this support is unlikely to ever return
and if it does it will need a rethink anyway.
2016-04-13 00:28:09 +02:00
baldurk
290b695a6b
Linux compile fixes
2016-02-07 18:49:33 +01:00
baldurk
f9b69b1002
QRenderDoc: Fetch texid to display correctly for Present() calls
2016-02-07 18:44:26 +01:00
baldurk
48248c460c
Update qrenderdoc to handle vulkan pipeline state
2016-02-07 18:42:13 +01:00
baldurk
332c5e4289
Implement a rather hacky PickPixel implementation
2016-02-07 18:38:46 +01:00
baldurk
1fd451e907
Remove locked tabs because they're irritating while they're just a test
2016-02-07 18:38:18 +01:00
baldurk
6eef0e0649
Pass screen index (so you can guess 0), fix Qt to display
2016-02-07 18:38:17 +01:00
baldurk
cf8c3fdc8c
Linux compile fix
2015-07-19 09:20:28 +02:00
baldurk
45c9bfbc37
Add thumbnail strip placeholders
2015-07-10 17:54:07 +02:00
baldurk
87f085d588
A bit more placeholder UI around the texture display rect
2015-07-10 17:13:05 +02:00
baldurk
b0a168ef47
Use FlowLayout for texture viewer toolbars, do layout at runtime
2015-07-10 16:38:47 +02:00
baldurk
a922241b48
Bit more placeholder TextureViewer API
2015-07-10 16:38:45 +02:00
baldurk
97920b7b31
re-indent Qt code to match rest of C++ code
2015-07-10 16:38:41 +02:00
baldurk
a405ee13ca
Loads of changes, fix thread & invoke helpers, skeleton of Core working
...
* GUIInvoke helper changed to use QMetaObject::invokeMethod which works
on threads better.
* LambdaThread helper class now has a thread member, it doesn't derive
from thread (this seems to be recommended practice).
2015-07-10 16:38:34 +02:00
baldurk
56c4b23c7a
Organise source files a bit more, add Core class
2015-07-10 16:38:26 +02:00