Commit Graph

23 Commits

Author SHA1 Message Date
baldurk c8dc97a34e Add pixel history to the common feature set 2025-09-04 10:06:14 +01:00
baldurk 147f010321 Update vulkan version in the docs 2025-09-04 10:05:42 +01:00
baldurk e690587683 Update docs for D3D12 shader debugging 2024-12-20 12:03:34 +00:00
baldurk 72d4d2702d Remove references to Stadia 2022-10-28 15:36:26 +01:00
baldurk 7393c6db5a Don't refer specifically to windows 10, include all versions
* Windows versions numbers no longer make sense since 11 is just 10 with a worse
  UI refresh, but since it works the same it will be supported as well.
2022-10-28 15:36:15 +01:00
baldurk 6d5140e5b5 Remove links to deleted wiki pages, and planned/roadmap features doc 2022-03-15 14:34:38 +00:00
baldurk 7149302680 Rename 'draw' or 'drawcall' to action
* There's not a good accepted terminology for this kind of event, and for
  historical reasons 'drawcall' has been the accepted term, even though
  that can be quite confusing when a dispatch or a copy is a 'drawcall'.
* This is particularly highlighted by the event browser filters where
  $draw() includes draws and dispatches, but $dispatch() only includes
  dispatches, it's hard to intuitively understand why $draw() matches all
  of these calls.
* As a result we've defined the term 'action' to cover these types of
  events in the same way that we defined 'event' in the first place to
  mean a single atomic API call.
2021-07-01 15:15:05 +01:00
baldurk c276d3dc4f Make some misc tweaks and updates to the docs 2021-06-29 16:55:53 +01:00
Steve Karolewics 1d579dfb66 Update docs about D3D12 shader debugging support 2020-05-15 19:03:00 +01:00
baldurk 0e7f772596 Add Vulkan 1.2 support 2020-01-15 14:00:30 +00:00
Piotr Szpetkowski 343fbed90a Update Vulkan features with VK_EXT_debug_utils 2019-10-25 16:53:29 +01:00
baldurk 25260c29f7 Add mention of Stadia support to README and docs 2019-03-20 05:32:53 +00:00
baldurk 6aa79f54bd Add Nintendo Switch as supported platform to documentation
* Nintendo Switch support is distributed separately for authorized developers as
  part of the NintendoSDK. For more information, consult the Nintendo Developer
  Portal.
2018-11-30 15:21:16 +00:00
baldurk 8410cfd5ab Update documentation for latest code changes and features. 2018-07-18 16:23:11 +01:00
baldurk 1a9e22e2f2 Correct spelling/grammar mistakes in docs 2018-05-08 14:09:27 +01:00
baldurk 933c00985d Update documentation for v1.0
* Screenshots and icons are updated to latest style
* Many out-dated references and mentions of support updated.
* Documentation added for new windows like resource inspector and
  performance counter viewer, as well as new features like saving
  bookmarks, resource names.
* Added documentation for Android support as well as OpenGL ES support.
2018-02-25 23:27:13 +00:00
baldurk c1591a5fe6 Update docs with D3D12 support and progress on Qt 2016-11-28 12:42:15 +01:00
baldurk 9ee4653a7a Add triangle size overlay, showing heatmap of triangles < 4x4 in area 2016-10-02 20:04:43 +02:00
baldurk e263c107de Rejig the features list in the docs so it's not one-per-API
* It doesn't make sense when 90% of the features are available in all
  APIs now.
2016-06-09 15:59:43 -07:00
baldurk 8bc80b41b0 Various improvements/tweaks/missing bits/extra links
* General proof-reading pass on the new docs, so some of these issues
  are old and just haven't been noticed before.
2016-05-16 20:01:15 +02:00
Matthäus G. Chajdas 4bb04c6dae Fix broken link and some missing emphasis. 2016-05-15 21:33:55 +02:00
Matthäus G. Chajdas f04f016a99 Remove "other resources" to flatten the hierarchy a bit. 2016-05-15 21:33:52 +02:00
Matthäus G. Chajdas c04dd86d8d Initial commit of new restructuredtext docs 2016-05-15 21:33:51 +02:00