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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-12 13:00:32 +00:00
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44b74eb8134cc172b1208302127ae67e2c760acb
renderdoc/renderdocui/Windows/PipelineState
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baldurk 13bf08a99e Remove disassembly from shader reflection, request it on demand
2017-07-05 16:31:44 +01:00
..
D3D11PipelineStateViewer.cs
Add shader's ID and entry point to the shader reflection struct
2017-07-05 16:29:26 +01:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
…
D3D12PipelineStateViewer.cs
Add shader's ID and entry point to the shader reflection struct
2017-07-05 16:29:26 +01:00
D3D12PipelineStateViewer.Designer.cs
…
D3D12PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
Fix GL pipeline state viewer brokenness. Refs #617
2017-05-17 19:50:49 +01:00
GLPipelineStateViewer.Designer.cs
Refactor pipeline states to expose opaque string properties as enums.
2017-04-18 14:57:40 +01:00
GLPipelineStateViewer.resx
Refactor pipeline states to expose opaque string properties as enums.
2017-04-18 14:57:40 +01:00
PipelineStateViewer.cs
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Remove disassembly from shader reflection, request it on demand
2017-07-05 16:31:44 +01:00
VulkanPipelineStateViewer.Designer.cs
Display resolve attachments with other framebuffer outputs in UI
2017-06-16 15:59:39 +01:00
VulkanPipelineStateViewer.resx
Revert completely broken UI from SPIR-V disassembler change
2016-11-22 11:11:34 +01:00
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