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4619a54771e81de220987ab3dc76cc2b45fbf1ec
renderdoc
/
util
/
test
/
tests
/
GL
T
History
baldurk
28bf213382
Test APIs where scissor can be disabled doesn't affect overlays
2021-02-01 13:14:28 +00:00
..
__init__.py
…
GL_Buffer_Resizing.py
Update buffer size when it resizes mid-capture.
Closes
#2149
2021-01-18 12:20:16 +00:00
GL_Buffer_Spam.py
…
GL_Buffer_Truncation.py
…
GL_Buffer_Updates.py
…
GL_Callstacks.py
Print symbol resolution progress in GL_Callstacks test to avoid timeout
2020-10-15 11:59:28 +01:00
GL_CBuffer_Zoo.py
…
GL_Discard_Zoo.py
…
GL_Draw_Zoo.py
Test that primitive restart is enabled for either GL state
2021-01-13 16:29:01 +00:00
GL_DX_Interop.py
…
GL_Empty_Capture.py
…
GL_Entry_Points.py
…
GL_Large_Buffer.py
…
GL_Leak_Check.py
Add simple checks for large memory leaks
2021-01-19 15:22:12 +00:00
GL_Marker_Test.py
…
GL_Mesh_Zoo.py
…
GL_Multithread_Rendering.py
…
GL_Overlay_Test.py
…
GL_Parameter_Zoo.py
Test APIs where scissor can be disabled doesn't affect overlays
2021-02-01 13:14:28 +00:00
GL_Per_Type_Tex_Units.py
…
GL_Queries_In_Use.py
Test that counters and mesh output still work even if in use in capture
2020-10-22 15:40:15 +01:00
GL_Resource_Lifetimes.py
…
GL_Separable_Geometry_Shaders.py
…
GL_Shader_Editing.py
…
GL_Shader_ISA.py
…
GL_Simple_Triangle.py
Test entry points that could be applied to wrong resource types
2020-10-02 16:43:11 +01:00
GL_State_Trashing.py
…
GL_Texture_Zoo.py
…
GL_Unshared_Context.py
…
GL_VAO_0.py
…
GL_Vertex_Attr_Zoo.py
…