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renderdoc/renderdoc
baldurk 487ac04d83 When generating GLES shaders without uniforms, declare precision
* This usually comes from debuguniforms.h, but if we exclude it we still need to
  declare the precision.
2018-07-06 22:44:10 +01:00
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2018-06-21 17:46:15 +01:00
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