Files
renderdoc/renderdoc
baldurk 1c190f0eb5 Don't change values of m_ImmediatePipeline/m_pDevice when assigning
* This fixes an issue where applying a ID3DDeviceContextState by copying
  the state it has saved would trash these members on the immediate
  context's state tracker, and lead to missing refcounting and possibly
  a crash if an error was later encountered.
* Since this would be confusing to do in an operator=, we instead remove
  the operator and explicitly call a CopyState() function
2017-05-15 10:11:55 +01:00
..
2017-05-03 15:30:43 -07:00