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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-18 20:46:31 +00:00
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63f505c95e26a5a41b86df485bbc69a6af0000e5
renderdoc/renderdocui
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History
baldurk 1f610a8b31 Treat D3D11 and D3D12 the same around the UI (for naming things, etc)
2016-10-18 10:38:53 +02:00
..
3rdparty
Fix potential crash creating a brush for an empty rect
2016-10-06 14:15:37 +02:00
Code
NULL out D3D12 pipeline state on close
2016-10-12 16:50:21 +02:00
Controls
Detect "infinite" ranges (even if the endpoints are finite) in tex range
2016-09-09 20:53:20 +02:00
Interop
Treat D3D11 and D3D12 the same around the UI (for naming things, etc)
2016-10-18 10:38:53 +02:00
Plugins
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
Properties
Bump version information to v0.32
2016-09-13 19:24:27 +02:00
Resources
Add a remote/virtual open file dialog for browsing over the network
2016-08-19 17:26:30 +02:00
Windows
Treat D3D11 and D3D12 the same around the UI (for naming things, etc)
2016-10-18 10:38:53 +02:00
app.config
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
renderdocui.csproj
Tool menu option to start the Android remote server.
2016-10-06 13:14:42 +02:00
Settings.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
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