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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-08 08:40:55 +00:00
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e23ddb98b34bef77ddcf7a7b3aa7427cc8fdf46b
renderdoc/renderdocui/Windows/PipelineState
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History
baldurk 9d54cf6b79 Special case - manually backport "Don't select unused bindings..." to C#
2017-09-13 14:52:18 +01:00
..
D3D11PipelineStateViewer.cs
Add shader's ID and entry point to the shader reflection struct
2017-07-05 16:29:26 +01:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
…
D3D12PipelineStateViewer.cs
Add shader's ID and entry point to the shader reflection struct
2017-07-05 16:29:26 +01:00
D3D12PipelineStateViewer.Designer.cs
…
D3D12PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
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GLPipelineStateViewer.Designer.cs
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GLPipelineStateViewer.resx
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PipelineStateViewer.cs
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PipelineStateViewer.Designer.cs
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PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Special case - manually backport "Don't select unused bindings..." to C#
2017-09-13 14:52:18 +01:00
VulkanPipelineStateViewer.Designer.cs
…
VulkanPipelineStateViewer.resx
…
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