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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-20 12:45:56 +00:00
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e2fce8cad100c46c50f87ecdacb886c64b63c093
renderdoc/util/test/tests/GL
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baldurk f6ec10659d Tighten up comparisons in Resource_Lifetimes tests
2020-04-30 18:15:28 +01:00
..
__init__.py
…
GL_Buffer_Spam.py
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GL_Buffer_Updates.py
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GL_Callstacks.py
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GL_CBuffer_Zoo.py
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GL_DX_Interop.py
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GL_Empty_Capture.py
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GL_Entry_Points.py
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GL_Large_Buffer.py
Add tests that use large vertex buffers
2020-03-11 18:00:53 +00:00
GL_Marker_Test.py
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GL_Mesh_Zoo.py
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GL_Multithread_Rendering.py
Add GL hack to check for implicit thread switching
2020-04-02 18:15:44 +01:00
GL_Overlay_Test.py
Test subresource rendering in overlay tests, remove png comparisons
2020-03-12 16:51:19 +00:00
GL_Parameter_Zoo.py
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GL_Per_Type_Tex_Units.py
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GL_Resource_Lifetimes.py
Tighten up comparisons in Resource_Lifetimes tests
2020-04-30 18:15:28 +01:00
GL_Separable_Geometry_Shaders.py
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GL_Shader_Editing.py
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GL_Shader_ISA.py
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GL_Simple_Triangle.py
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GL_Texture_Zoo.py
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GL_Unshared_Context.py
Fix use of check_pixel_value in GL_Unshared_Context test
2020-03-06 17:56:27 +00:00
GL_VAO_0.py
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GL_Vertex_Attr_Zoo.py
Fix GL_Vertex_Attr_Zoo test
2020-04-30 18:15:28 +01:00
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