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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-29 13:20:54 +00:00
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renderdoc/util/test/tests/D3D11
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baldurk f6ec10659d Tighten up comparisons in Resource_Lifetimes tests
2020-04-30 18:15:28 +01:00
..
__init__.py
…
D3D11_CBuffer_Zoo.py
Fix typo in name of evaluate function
2020-03-02 17:37:23 +00:00
D3D11_Deferred_Map.py
…
D3D11_Empty_Capture.py
Add test of creating an empty capture
2020-02-21 17:56:53 +00:00
D3D11_Large_Buffer.py
Add tests that use large vertex buffers
2020-03-11 18:00:53 +00:00
D3D11_Mesh_Zoo.py
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D3D11_Overlay_Test.py
Test subresource rendering in overlay tests, remove png comparisons
2020-03-12 16:51:19 +00:00
D3D11_Pixel_History_Zoo.py
Add test of D3D11 pixel history
2020-03-05 19:35:45 +00:00
D3D11_Primitive_Restart.py
…
D3D11_PrimitiveID.py
Fix typo in name of evaluate function
2020-03-02 17:37:23 +00:00
D3D11_Resource_Lifetimes.py
Tighten up comparisons in Resource_Lifetimes tests
2020-04-30 18:15:28 +01:00
D3D11_Shader_Debug_Zoo.py
Fix incorrect logical identifiers for constant buffers with D3D12
2020-03-06 10:04:39 +00:00
D3D11_Shader_Editing.py
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D3D11_Shader_ISA.py
…
D3D11_Simple_Triangle.py
…
D3D11_Stream_Out.py
…
D3D11_Texture_Zoo.py
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D3D11_Untyped_Backbuffer_Descriptor.py
…
D3D11_Vertex_Attr_Zoo.py
…
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