Update Issues.md

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## In-game Menu
In-game menu is a recent addition and may experience on certain condutions.
* Some games do not release mouse control, kayboard & gamepad controls should still work in these situations.
* On some system and game combinations, opening the in-game menu may cause the game to crash or cause graphical corruption (especially in Unreal Engine 5 games).
![Banishers](/images/banishers.png)<br>*Banishers: Ghosts of New Eden*
* Changing settings mostly tested but might cause crashes (especially changing backends or reinitializing backends).
* Some games do not release mouse control, kayboard & gamepag controls should still work in these situations.
* In unity games menu will be upside down.
![barrel roll](/images/upsidedown.png)<br>*Sons of Forest*
## DirectX 11 with DirectX 12 Upscalers
This implementations uses a background DirectX12 device to be able to use Dirext12 only upscalers. There is %10-15 performance penalty for this method but allows much more upscaler options. Depending on system and game different `UseSafeSyncQueries` might be needed. Our tests shows that `1 - Shared Fences` is most performant option with good accuracy and `3 - Shared Fences + Query` is the most compatible but less performant option.