FakeMichau
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73b09a8374
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Mutex the access to commandPoolToQueueFamilyMap
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2026-03-26 14:20:15 +01:00 |
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FakeMichau
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80aecc57f1
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Hide depth copy when unnecessary
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2026-03-25 14:20:30 +01:00 |
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FakeMichau
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a10b9e4540
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Select high perf GPU by default
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2026-03-25 13:54:08 +01:00 |
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TheRazerMD
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47c737b56c
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Slight INI corrections
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2026-03-25 11:42:09 +01:00 |
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cdozdil
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6da50c7462
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Added option to disable HUDFix resource tracking
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2026-03-25 11:49:47 +03:00 |
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FakeMichau
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f15509455f
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Improve SpecialKope support
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2026-03-25 02:37:54 +01:00 |
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FakeMichau
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4cb21106ce
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When possible use number of fake frames from streamline
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2026-03-25 00:24:11 +01:00 |
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FakeMichau
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a188326cad
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Detect the intensity of fake frames in Nukem's
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2026-03-24 23:36:24 +01:00 |
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FakeMichau
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e2fac93b8f
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Actually just use the killswitch to disable unused features
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2026-03-24 21:54:03 +01:00 |
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FakeMichau
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17a0b0c43e
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Allow the FSR 3 MFG mod to work with spoofing active
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2026-03-24 21:18:45 +01:00 |
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FakeMichau
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8f31e5676a
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Ensure new frame for notifications
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2026-03-24 20:53:36 +01:00 |
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TheRazerMD
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0d1a9b3623
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Slight version modification
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2026-03-24 19:43:44 +01:00 |
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TheRazerMD
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a7f67e919e
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Fixed model selection for FSR 4.1
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2026-03-24 19:36:30 +01:00 |
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TheRazerMD
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0b8e7bd424
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Added OldOverlayMenu quirk, applied to REF PDUpscaler games
* OldOverlayMenu quirk - enables opening Opti overlay while TemporalUpscaler is active
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2026-03-24 19:35:50 +01:00 |
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TheRazerMD
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fafbacddac
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Some overlay changes
* Slight change to no upscaler detected text
* Added FSR3.1-FG debug view descriptions
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2026-03-24 19:35:48 +01:00 |
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TheRazerMD
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ca9870dc41
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Added more game quirks
* REF PDUpscaler games - DisableDxgiSpoofing
* Lies of P - DisableDxgiSpoofing
* Assetto Corsa EVO - DisableDxgiSpoofing
* Assetto Corsa Rally - DisableFSR2Inputs, DisableFSR3Inputs - stops crashing for FFX inputs (still needs Engine.ini tweak)
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2026-03-24 19:35:02 +01:00 |
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TheRazerMD
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e03a3408d7
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Added Crimson Desert quirk
* DisableDxgiSpoofing - due to crash
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2026-03-24 19:34:55 +01:00 |
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cdozdil
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0b49519969
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Fixed overlooked context check at configure
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2026-03-24 17:38:45 +03:00 |
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cdozdil
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d90b986d3f
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Added extra logging for DXGI_DEVICE_REMOVED situations
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2026-03-24 17:34:35 +03:00 |
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cdozdil
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c08a30db8d
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Release some unreleased objects
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2026-03-24 17:33:29 +03:00 |
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cdozdil
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4d14e2969d
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Fix FFX crash on DestroyContext by using real context ptr
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2026-03-24 16:07:42 +03:00 |
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TheRazerMD
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ddd7dada05
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More funny
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2026-03-24 13:44:49 +01:00 |
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FakeMichau
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a15810bd34
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XeLL on non-Intel GPUs without needing to use FG
Requires the usage for the XeFG swapchain but FG itself is not active.
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2026-03-23 19:15:54 +01:00 |
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FakeMichau
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a0a9cc6816
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Align with AMD's new naming scheme
April Fools' really came early this year
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2026-03-23 15:23:24 +01:00 |
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FakeMichau
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e2ad11709a
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Remove Vulkan from IdentifyGpu
My disappointment is immeasurable, and my day is ruined
|
2026-03-23 14:12:02 +01:00 |
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FakeMichau
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c3337177d1
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Passthrough Radiance Cache calls
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2026-03-23 01:24:59 +01:00 |
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FakeMichau
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6e42b96001
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Add logging strings for new ffx features
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2026-03-23 01:03:16 +01:00 |
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FakeMichau
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48b41d12de
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Fix a crash with FSR FG
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2026-03-23 00:08:15 +01:00 |
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FakeMichau
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2e870d648c
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Fix a typo
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2026-03-22 23:18:25 +01:00 |
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FakeMichau
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cbf7025ed8
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Add support for the FSR 3 MFG mod
Download the mod, rename it to fsr3fg_mfg.asi and place next to Opti. Select Nukem's as FG input as it works in the same way.
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2026-03-22 21:54:29 +01:00 |
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FakeMichau
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099da43ade
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Adding Vulkan support to the reflex markers graph
It behaves a bit differently than with D3D
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2026-03-22 19:45:24 +01:00 |
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FakeMichau
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899cd37cb8
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Apply UI extraction to Death Stranding 2 for FSR FG
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2026-03-22 18:10:27 +01:00 |
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FakeMichau
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8a1c782e08
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Bump version
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2026-03-22 16:52:28 +01:00 |
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FakeMichau
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d9a8ff8fe4
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Passthrough FSRD calls
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2026-03-22 16:41:08 +01:00 |
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FakeMichau
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5cd6907d96
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Prevent getAllGpus from calling itself
Last resort as wrong data will be given
|
2026-03-22 16:41:08 +01:00 |
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FakeMichau
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8e50f8eb50
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Correct a menu warning about FSR FG + Reflex
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2026-03-22 14:04:13 +01:00 |
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FakeMichau
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f5788be121
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Fixes around loading of nvapi
@cdozdil figured out the issue
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2026-03-22 13:35:54 +01:00 |
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FakeMichau
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ec9707e73a
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Change active fg in/out mode when an incompatible one is selected
This does also make the warning silent which might not be ideal. This needs to be moved out of menu code
|
2026-03-22 01:22:11 +01:00 |
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FakeMichau
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fe68e62b0f
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Remove an unnecessary winevulkan workaround
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2026-03-22 01:11:19 +01:00 |
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FakeMichau
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d3fb0c3e92
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Prevent a loop where getPrimaryGpuVulkan calls itself
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2026-03-21 20:34:32 +01:00 |
|
FakeMichau
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500369e23d
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Fixes around DXVK on Windows + general clean up
|
2026-03-21 20:20:26 +01:00 |
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FakeMichau
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faa0b7b34b
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Read OverlayMenu's default value
as per #905
|
2026-03-21 01:11:57 +01:00 |
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FakeMichau
|
95ae2f2942
|
Go back to using nvapi's presence to check for Nvidia early
|
2026-03-21 01:04:20 +01:00 |
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FakeMichau
|
92d7e79ede
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Correct a few more function signatures
|
2026-03-20 19:19:59 +01:00 |
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FakeMichau
|
786b28da67
|
Correct display name for FSR 3 on Vulkan
|
2026-03-20 17:14:27 +01:00 |
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FakeMichau
|
bd9f396e17
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Enforce more function signatures
On the vulkan side I took the easy route and used Gemini, in case of issues please visit https://support.gemini.com/
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2026-03-20 17:12:00 +01:00 |
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FakeMichau
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758c3e3683
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Add hooking helpers for catching function signature mismatches
Only used in d3d12 hooks for now
|
2026-03-20 01:20:08 +01:00 |
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FakeMichau
|
68278bcf73
|
Convert internal string code into enums
|
2026-03-19 19:53:57 +01:00 |
|
FakeMichau
|
aa9923bc33
|
Enable FSR4 on capable GPUs by default
|
2026-03-19 17:02:47 +01:00 |
|
FakeMichau
|
7a85a5ef2d
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When enabled, prioritize internal fakenvapi over other nvapi64 dlls
|
2026-03-19 15:02:43 +01:00 |
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