cdozdil
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bcd6e2ef3e
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Added a quirk for Talos 2
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2026-03-28 23:40:47 +03:00 |
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FakeMichau
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a139b48a24
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Fix FSR 4 on Linux not showing up
Will probably break something with DXVK on Windows again
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2026-03-28 21:32:53 +01:00 |
|
cdozdil
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e570e76a37
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Enable LowRes MV's flag when using NativeAA + OutputScaling
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2026-03-28 11:35:54 +03:00 |
|
FakeMichau
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735c002e79
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Apply hudless fixup to Spiderman
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2026-03-28 02:52:32 +01:00 |
|
FakeMichau
|
d2b21acd83
|
Update nvapi headers
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2026-03-28 00:49:05 +01:00 |
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nitec
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09ede208e7
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Enbale OutputScaling when using NativeAA
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2026-03-28 01:30:36 +03:00 |
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nitec
|
cf1a1f1f01
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Minor changes to hooks
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2026-03-28 01:08:54 +03:00 |
|
nitec
|
594ab453ae
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Init SL D3D12 when creating swapchain
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2026-03-28 01:08:01 +03:00 |
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nitec
|
87a14ff1ee
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Get correct handles for Opti's SL modules
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2026-03-28 01:07:05 +03:00 |
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nitec
|
bf45540ad9
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Simplified SL DxgiFactory usage
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2026-03-28 01:06:27 +03:00 |
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nitec
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27b725b605
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Fix D3D11 DLSS init issue on Nvidia cards, fixes Trails
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2026-03-28 00:59:47 +03:00 |
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FakeMichau
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c5efb3d8bf
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Ensure that we have the DLSSG get/set calls
should solve crashing in Sony games
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2026-03-27 22:39:52 +01:00 |
|
FakeMichau
|
5cdf5c59f2
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Allow for SL files upgrade when using Nukem's
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2026-03-27 17:18:25 +01:00 |
|
FakeMichau
|
6a1c26c95a
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Make strings comparisons case insensitive + resolve some compiler warnings
|
2026-03-27 16:36:17 +01:00 |
|
cdozdil
|
9c6bb76bf7
|
More small fixes
|
2026-03-27 15:59:59 +03:00 |
|
cdozdil
|
56c568403c
|
Clean-up small issues
|
2026-03-27 15:41:41 +03:00 |
|
cdozdil
|
7a1f18ca12
|
Merge dlssg-feature
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2026-03-27 14:58:45 +03:00 |
|
cdozdil
|
e794c84d39
|
Fix clang
|
2026-03-27 10:37:10 +03:00 |
|
cdozdil
|
0eb343ee36
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To prevent XeLL issues reset XeFG state on composition and V-Sync changes
|
2026-03-27 10:34:27 +03:00 |
|
FakeMichau
|
abfae773a1
|
Print names of SL buffers
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2026-03-26 23:49:23 +01:00 |
|
FakeMichau
|
90cbdbab7b
|
Fix reflex graph on Nvidia
|
2026-03-26 22:37:32 +01:00 |
|
FakeMichau
|
28a5cf0180
|
Workaround a bug in the FSR 3 MFG mod
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2026-03-26 21:37:14 +01:00 |
|
FakeMichau
|
b7c9ea036b
|
Spoof Windows 11 for FSR 4 FG on Linux
|
2026-03-26 20:05:45 +01:00 |
|
FakeMichau
|
904bf7983c
|
Update the FFX v2 SDK
|
2026-03-26 17:18:22 +01:00 |
|
FakeMichau
|
377f65ca0d
|
Try to use current d3d12 for FSR as a last resort
|
2026-03-26 17:16:26 +01:00 |
|
FakeMichau
|
73b09a8374
|
Mutex the access to commandPoolToQueueFamilyMap
|
2026-03-26 14:20:15 +01:00 |
|
FakeMichau
|
80aecc57f1
|
Hide depth copy when unnecessary
|
2026-03-25 14:20:30 +01:00 |
|
FakeMichau
|
a10b9e4540
|
Select high perf GPU by default
|
2026-03-25 13:54:08 +01:00 |
|
TheRazerMD
|
47c737b56c
|
Slight INI corrections
|
2026-03-25 11:42:09 +01:00 |
|
cdozdil
|
6da50c7462
|
Added option to disable HUDFix resource tracking
|
2026-03-25 11:49:47 +03:00 |
|
FakeMichau
|
f15509455f
|
Improve SpecialKope support
|
2026-03-25 02:37:54 +01:00 |
|
FakeMichau
|
4cb21106ce
|
When possible use number of fake frames from streamline
|
2026-03-25 00:24:11 +01:00 |
|
FakeMichau
|
a188326cad
|
Detect the intensity of fake frames in Nukem's
|
2026-03-24 23:36:24 +01:00 |
|
FakeMichau
|
e2fac93b8f
|
Actually just use the killswitch to disable unused features
|
2026-03-24 21:54:03 +01:00 |
|
FakeMichau
|
17a0b0c43e
|
Allow the FSR 3 MFG mod to work with spoofing active
|
2026-03-24 21:18:45 +01:00 |
|
FakeMichau
|
8f31e5676a
|
Ensure new frame for notifications
|
2026-03-24 20:53:36 +01:00 |
|
TheRazerMD
|
0d1a9b3623
|
Slight version modification
|
2026-03-24 19:43:44 +01:00 |
|
TheRazerMD
|
a7f67e919e
|
Fixed model selection for FSR 4.1
|
2026-03-24 19:36:30 +01:00 |
|
TheRazerMD
|
0b8e7bd424
|
Added OldOverlayMenu quirk, applied to REF PDUpscaler games
* OldOverlayMenu quirk - enables opening Opti overlay while TemporalUpscaler is active
|
2026-03-24 19:35:50 +01:00 |
|
TheRazerMD
|
fafbacddac
|
Some overlay changes
* Slight change to no upscaler detected text
* Added FSR3.1-FG debug view descriptions
|
2026-03-24 19:35:48 +01:00 |
|
TheRazerMD
|
ca9870dc41
|
Added more game quirks
* REF PDUpscaler games - DisableDxgiSpoofing
* Lies of P - DisableDxgiSpoofing
* Assetto Corsa EVO - DisableDxgiSpoofing
* Assetto Corsa Rally - DisableFSR2Inputs, DisableFSR3Inputs - stops crashing for FFX inputs (still needs Engine.ini tweak)
|
2026-03-24 19:35:02 +01:00 |
|
TheRazerMD
|
e03a3408d7
|
Added Crimson Desert quirk
* DisableDxgiSpoofing - due to crash
|
2026-03-24 19:34:55 +01:00 |
|
cdozdil
|
0b49519969
|
Fixed overlooked context check at configure
|
2026-03-24 17:38:45 +03:00 |
|
cdozdil
|
d90b986d3f
|
Added extra logging for DXGI_DEVICE_REMOVED situations
|
2026-03-24 17:34:35 +03:00 |
|
cdozdil
|
c08a30db8d
|
Release some unreleased objects
|
2026-03-24 17:33:29 +03:00 |
|
cdozdil
|
4d14e2969d
|
Fix FFX crash on DestroyContext by using real context ptr
|
2026-03-24 16:07:42 +03:00 |
|
TheRazerMD
|
ddd7dada05
|
More funny
|
2026-03-24 13:44:49 +01:00 |
|
FakeMichau
|
a15810bd34
|
XeLL on non-Intel GPUs without needing to use FG
Requires the usage for the XeFG swapchain but FG itself is not active.
|
2026-03-23 19:15:54 +01:00 |
|
FakeMichau
|
a0a9cc6816
|
Align with AMD's new naming scheme
April Fools' really came early this year
|
2026-03-23 15:23:24 +01:00 |
|
FakeMichau
|
e2ad11709a
|
Remove Vulkan from IdentifyGpu
My disappointment is immeasurable, and my day is ruined
|
2026-03-23 14:12:02 +01:00 |
|