FakeMichau
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f7fddf05f1
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Updated DLSSG Vk barrier fixup
Not fully tested
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2026-07-01 00:57:34 +02:00 |
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FakeMichau
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7133731ccb
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Reduce the time resources from GetResource are held by FG
Should resolve deadlocks with FSR FG
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2026-07-01 00:56:35 +02:00 |
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FakeMichau
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d1dd0c8e13
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Disable FG with SL1 inputs when the game is reporting notRenderingGameFrames
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2026-06-30 23:47:31 +02:00 |
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FakeMichau
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833e971703
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Pass the resource lock to the user of GetResource
Should fix Witcher 3 crashing during alt tabbing with XeFG
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2026-06-30 23:18:59 +02:00 |
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FakeMichau
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0649f067de
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Avoid using camera near and far values provided by FSR in Tiny Tina
One could also consider enabling the reactive mask as it is generally ok but can cause shimmering
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2026-06-30 21:22:53 +02:00 |
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FakeMichau
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b13182752e
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WIP: Make UeLL work with FSRFG + AL2
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2026-06-30 19:20:47 +02:00 |
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FakeMichau
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8e5503cfc4
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Hide FFX settings when using native DX11 FSR 3.1
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2026-06-30 16:08:26 +02:00 |
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FakeMichau
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d8f0c83b8e
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Fix fakenvapi not providing XeLL context to Opti
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2026-06-30 14:41:55 +02:00 |
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FakeMichau
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5b95e22cf6
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Eval upscaler right after a successful init
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2026-06-30 02:42:39 +02:00 |
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FakeMichau
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52a9a338ce
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Disable hudfix in games that are known to have issues
Based on the game list from the wiki
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2026-06-29 23:49:39 +02:00 |
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cdozdil
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4d878e8d13
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Fix FSR3.1 presets dynamic calculation
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2026-06-29 23:00:44 +03:00 |
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cdozdil
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b97ac28069
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Added FSR3.1 tuning presets
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2026-06-29 22:39:12 +03:00 |
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FakeMichau
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b422c15d4c
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Clean up nvngx paths in DX11 and Vulkan
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2026-06-29 20:43:36 +02:00 |
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FakeMichau
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633ac7ae3e
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Add a notification when trying to use RTSS Reflex injection with XeFG
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2026-06-29 18:59:52 +02:00 |
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FakeMichau
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2a1b4f7e2e
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Move D3D12_Optiscaler inside the OptiScaler folder
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2026-06-29 18:42:55 +02:00 |
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FakeMichau
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f1fe72f210
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Skip *some* kind of spoofing when filling out D3D12 capabilities
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2026-06-29 02:09:59 +02:00 |
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FakeMichau
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9d79697ffb
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Fillout IdentifyGpu even if amdxc64 isn't loaded
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2026-06-29 01:25:01 +02:00 |
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FakeMichau
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655f59ff16
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Safeguard reflex against getting reset by both Vulkan and D3D at the same time
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2026-06-28 23:14:01 +02:00 |
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FakeMichau
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dc5d3ddc42
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Exclude magnifier from upscaler time
RCAS and Output scaling are still included as they impact image quality itself
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2026-06-28 21:28:42 +02:00 |
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FakeMichau
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e16a36e5d2
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Ensure d3d12 capabilities are filled when amdxc64 hooked get called
Fixes FSR 4 not being selectable with VK w/dx12
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2026-06-28 03:14:35 +02:00 |
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cdozdil
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ed72e37d9f
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Enable OptiFG options when using Dx11
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2026-06-28 01:13:22 +03:00 |
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cdozdil
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745075e3a7
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Prevent stucking at startup on Linux
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2026-06-28 01:09:43 +03:00 |
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cdozdil
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dcf694c109
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Prevent crashes when switching w/Dx12 upscalers
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2026-06-28 01:07:50 +03:00 |
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FakeMichau
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9d589d7c6c
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WIP: Add AL2 passthrough for FSRFG
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2026-06-27 23:00:46 +02:00 |
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FakeMichau
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0d490baab5
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WIP: Improve low latency output switching
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2026-06-27 21:43:13 +02:00 |
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FakeMichau
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c5206f6339
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WIP: Make a separate header for low latency in the menu
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2026-06-27 18:30:28 +02:00 |
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FakeMichau
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2d2ef5ea7c
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WIP: make our XeFG use our XeLL context
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2026-06-27 17:55:35 +02:00 |
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FakeMichau
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6aec9c7264
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Simplify XeLL context handling
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2026-06-27 15:50:07 +02:00 |
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FakeMichau
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f81ebb9a4e
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Tweak FSR4 settings in the menu
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2026-06-27 02:10:35 +02:00 |
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FakeMichau
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4a49975ad4
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Change imgui table id of FSR 4 presets
May fix the UI stretching too wide
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2026-06-27 01:10:09 +02:00 |
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FakeMichau
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e32613892b
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Add vendor spoofing for the SDK version of FSR 4.1.1
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2026-06-27 00:49:46 +02:00 |
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FakeMichau
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ea1140a9d6
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Rename FSR Latency Reduction 2.0 to FSR Anti-Lag 2.0
Thanks AMD for doing the sane thing :)
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2026-06-26 20:25:47 +02:00 |
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FakeMichau
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38551863b5
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Make the Release build output dlls into the OptiScaler folder
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2026-06-26 02:24:52 +02:00 |
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FakeMichau
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a4a757e8e1
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Update FFX SDK
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2026-06-26 02:10:41 +02:00 |
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FakeMichau
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0f6686082e
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Don't link FSRFG camera struct if it's just all zeros
Should fix an issue where driver upgrade FG would fallback to FSR 3 FG when using OptiFG
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2026-06-26 01:02:10 +02:00 |
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cdozdil
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b266d55066
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Fix clang
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2026-06-25 23:47:05 +03:00 |
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cdozdil
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50d14a0f68
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Added Interop Swapchain info to overlay
Added base fps info to overlay
Disabled Luma specific DxgiFactoryWrapping
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2026-06-25 23:43:19 +03:00 |
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cdozdil
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3fc6c8c3e7
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Added Dx11 FG Support
Only Upscaler inputs are supported
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2026-06-25 23:37:22 +03:00 |
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FakeMichau
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3ffd4ad561
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Add a magnifier for maximum pixel peeping
Only DX12 upscalers for now
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2026-06-25 19:59:12 +02:00 |
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FakeMichau
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4d927805b8
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Allow for FSR4FG + Int8 FSR4 on RDNA3 on Linux
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2026-06-25 04:06:46 +02:00 |
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FakeMichau
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3ead918ce0
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Allow for FSR4FG from SDK even when forcing different upscaling model
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2026-06-25 03:58:22 +02:00 |
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FakeMichau
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b06a8507f0
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Release d3d12 the exact required amount
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2026-06-25 03:55:51 +02:00 |
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FakeMichau
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16ffaf4c79
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Avoid enabling spoofing when unnecessary
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2026-06-25 03:54:10 +02:00 |
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FakeMichau
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3e3799d0af
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Slightly clean up FSR 4 preset selection
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2026-06-24 19:17:57 +02:00 |
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FakeMichau
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ea156b1c53
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Correct the SDK version check
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2026-06-24 18:52:02 +02:00 |
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FakeMichau
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de0ab80b14
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Add missing check, razz the goat
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2026-06-24 18:42:26 +02:00 |
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FakeMichau
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0879d52c2e
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Add preset selection for SDK 4.1.1 dll
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2026-06-24 18:35:33 +02:00 |
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FakeMichau
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6ba79128dd
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Fix version.dll working mode
Closes #1038
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2026-06-23 23:42:45 +02:00 |
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FakeMichau
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f372f563f0
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Store flags in hex
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2026-06-23 22:53:20 +02:00 |
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FakeMichau
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2e1a28e9c8
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Prevent amdxc64 leaking the d3d12 device
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2026-06-23 22:31:56 +02:00 |
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