Document the new custom shader directories setting

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baldurk
2020-07-22 17:34:40 +01:00
parent 5d8d57540b
commit 22dbb188ce
+6
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@@ -203,6 +203,12 @@ Settings including which channels are displayed (red, green, blue, alpha or dept
If the above setting is enabled, then also store the y-flip per texture. By default this is treated as a global toggle for all textures. With this setting enabled the flip will default to off for all textures, and then be saved per-texture.
| :guilabel:`Custom shader directories` Default: ``Empty``
Here you can choose additional locations to search for custom visualisation shaders, and in which order in case of duplicates.
For more information see :doc:`../how/how_custom_visualisation`.
Shader Viewer options
---------------------