DXBC Shader Debug logging tidyup

Show
"Found debug data in the shader"
instead of
"Found debug data in the shader ''"
This commit is contained in:
Jake Turner
2026-02-23 14:41:40 +00:00
parent 4a30e1ad8a
commit 7bd3fe38f7
@@ -1742,7 +1742,7 @@ void DXBCContainer::TryFetchSeparateDebugInfo(bytebuf &byteCode, const rdcstr &d
else
{
m_DebugInfoLoadingLog =
StringFormat::Fmt("Found debug data in the shader '%s'\n\n", debugInfoPath.c_str());
StringFormat::Fmt("Found debug data in the shader\n\n", debugInfoPath.c_str());
}
if(!loadingLog.empty())
{