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DXBC Shader Debug logging tidyup
Show "Found debug data in the shader" instead of "Found debug data in the shader ''"
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@@ -1742,7 +1742,7 @@ void DXBCContainer::TryFetchSeparateDebugInfo(bytebuf &byteCode, const rdcstr &d
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else
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{
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m_DebugInfoLoadingLog =
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StringFormat::Fmt("Found debug data in the shader '%s'\n\n", debugInfoPath.c_str());
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StringFormat::Fmt("Found debug data in the shader\n\n", debugInfoPath.c_str());
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}
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if(!loadingLog.empty())
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{
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